..
arvr
Change ARVRPositionalTracker to a reference and better expose it to GDNative
2021-03-29 23:01:04 +11:00
audio
clang-format: Various fixes to comments alignment from clang-format
13
2021-10-28 14:50:32 +02:00
camera
SCons: Add explicit dependencies on thirdparty code in cloned env
2021-04-29 16:57:00 +02:00
physics
Fix errors in KinematicBody when floor is destroyed or removed
2021-11-09 15:15:40 -07:00
physics_2d
Fix errors in KinematicBody when floor is destroyed or removed
2021-11-09 15:15:40 -07:00
visual
Merge pull request #53411 from RandomShaper/ubershaders_3.x
2021-11-09 13:12:44 +01:00
arvr_server.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
arvr_server.h
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
audio_server.cpp
[HTML5] Use browser mix rate by default on the Web.
2021-09-15 20:36:19 +02:00
audio_server.h
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
camera_server.cpp
Style: Replaces uses of 0/NULL by nullptr (C++11)
2021-05-04 16:30:23 +02:00
camera_server.h
Style: Set clang-format Standard to c++14
2021-05-04 14:45:15 +02:00
physics_2d_server.cpp
Improved logic for KinematicBody collision recovery depth
2021-10-05 17:00:55 -07:00
physics_2d_server.h
Improved logic for KinematicBody collision recovery depth
2021-10-05 17:00:55 -07:00
physics_server.cpp
Expose intersect_point in 3D physics server
2021-11-03 16:46:40 -07:00
physics_server.h
Expose intersect_point in 3D physics server
2021-11-03 16:46:40 -07:00
register_server_types.cpp
Remove unused PhysicsShapeQueryResult & Physics2DShapeQueryResult
2021-07-05 11:21:15 -07:00
register_server_types.h
Update copyright statements to 2021
2021-01-13 16:17:06 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00
server_wrap_mt_common.h
Modernize Mutex
2021-02-18 11:58:08 +01:00
visual_server.cpp
Implement async shader compilation plus caching for GL ES 3
2021-11-09 12:19:12 +01:00
visual_server.h
Implement async shader compilation plus caching for GL ES 3
2021-11-09 12:19:12 +01:00
visual_server_callbacks.cpp
Portal occlusion culling
2021-07-14 11:43:23 +01:00
visual_server_callbacks.h
Portal occlusion culling
2021-07-14 11:43:23 +01:00