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Attributes
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[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
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2022-07-26 09:31:12 +02:00 |
Extensions
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C#: Re-write GD and some other icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
Interfaces
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Added documentation comments to the .NET library
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2022-06-11 21:37:40 -05:00 |
NativeInterop
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C#: Re-write GD and some other icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
AABB.cs
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Add documentation to operators for math types
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2021-11-04 14:44:55 -05:00 |
Array.cs
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C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
Basis.cs
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Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C#
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2022-08-03 10:24:22 -05:00 |
Callable.cs
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Implement Call methods in C# Callable
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2021-10-28 22:49:17 +02:00 |
Color.cs
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Various fixes to C# documentation
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2022-08-07 19:18:04 +02:00 |
Colors.cs
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Add documentation to operators for math types
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2021-11-04 14:44:55 -05:00 |
DebuggingUtils.cs
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Mono/C#: Re-structure API solution and GodotTools post-build target
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2019-12-28 20:48:55 +01:00 |
DelegateUtils.cs
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
Dictionary.cs
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C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
Dispatcher.cs
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C#: Re-write GD and some other icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
GD.cs
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C#: Re-write GD and some other icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
GodotSynchronizationContext.cs
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Added documentation comments to the .NET library
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2022-06-11 21:37:40 -05:00 |
GodotTaskScheduler.cs
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Added documentation comments to the .NET library
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2022-06-11 21:37:40 -05:00 |
GodotTraceListener.cs
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Some more C# formatting
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2021-09-02 15:12:15 -05:00 |
GodotUnhandledExceptionEvent.cs
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Add a simple C# .editorconfig
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2021-07-23 17:04:53 -04:00 |
MarshalUtils.cs
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
Mathf.cs
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C#: Add BezierInterpolate method
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2022-07-06 21:59:42 +02:00 |
MathfEx.cs
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Various fixes to C# documentation
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2021-12-07 12:54:24 +01:00 |
NodePath.cs
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C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
Object.base.cs
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C#: Re-write GD and some other icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
Object.exceptions.cs
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
Plane.cs
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Rename epsilon to tolerance in the Plane::has_point method
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2022-07-21 20:15:15 +03:00 |
Projection.cs
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create vector4, vector4i and projection for csharp
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2022-07-31 19:42:34 +02:00 |
Quaternion.cs
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Rename C# Quaternion() -> GetQuaternion()
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2021-12-06 20:18:40 +01:00 |
Rect2.cs
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Add documentation to operators for math types
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2021-11-04 14:44:55 -05:00 |
Rect2i.cs
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Add documentation to operators for math types
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2021-11-04 14:44:55 -05:00 |
RID.cs
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
ScriptManager.cs
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C#: Re-write GD and some other icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
SignalAwaiter.cs
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
SignalInfo.cs
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Various fixes to C# documentation
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2022-08-07 19:18:04 +02:00 |
StringExtensions.cs
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C#: Re-write Array, Dictionary, NodePath, String icalls as P/Invoke
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2022-08-22 03:35:59 +02:00 |
StringName.cs
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C#: Move marshaling logic and generated glue to C#
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2022-08-22 03:35:59 +02:00 |
Transform2D.cs
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Fix consistency of translated/scaled/rotated in Transform2D and Transform3D
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2022-08-02 23:38:14 +02:00 |
Transform3D.cs
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Replace Vector3.ToDiagonalMatrix with Basis.FromScale in C#
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2022-08-03 10:24:22 -05:00 |
UnhandledExceptionArgs.cs
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Add documentation to GodotSharp
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2021-09-03 19:03:31 +02:00 |
Vector2.cs
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Various fixes to C# documentation
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2022-08-07 19:18:04 +02:00 |
Vector2i.cs
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Fix documentation for C# Vector2/3i classes.
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2022-07-13 22:49:22 +02:00 |
Vector3.cs
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Various fixes to C# documentation
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2022-08-07 19:18:04 +02:00 |
Vector3i.cs
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Fix documentation for C# Vector2/3i classes.
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2022-07-13 22:49:22 +02:00 |
Vector4.cs
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vector4 distance_squared_to and update csharp
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2022-08-09 01:59:17 +02:00 |
Vector4i.cs
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create vector4, vector4i and projection for csharp
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2022-07-31 19:42:34 +02:00 |