virtualx-engine/platform/windows
Fabio Alessandrelli 5e79ac72b7 Automatically map IPv4 address to IPv6 when needed
(cherry picked from commit 9200da58e4)
2017-01-04 00:46:32 +01:00
..
export Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
context_gl_win.cpp
context_gl_win.h
ctxgl_procaddr.cpp
ctxgl_procaddr.h Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
detect.py [IPv6] Fix windows build script (link to ws2_32) 2016-12-11 18:12:46 +01:00
godot.ico
godot_res.rc Fix Windows resource script 2016-07-27 15:35:49 -03:00
godot_win.cpp
joystick.cpp fixes #5464 windows_joystick close_joystick bug 2016-06-29 23:00:45 +02:00
joystick.h
key_mapping_win.cpp
key_mapping_win.h
lang_table.h
logo.png Fixed iCCp chunk in pngs 2016-06-22 21:13:29 +02:00
os_windows.cpp vsnc --> vsync 2016-11-15 08:34:43 +01:00
os_windows.h vsnc --> vsync 2016-11-15 08:34:43 +01:00
packet_peer_udp_winsock.cpp Automatically map IPv4 address to IPv6 when needed 2017-01-04 00:46:32 +01:00
packet_peer_udp_winsock.h Use an instance variable for ip_type in raw sockets 2017-01-04 00:46:32 +01:00
platform_config.h glew: Split thirdparty files and isolate env 2016-10-30 14:51:33 +01:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-02 22:28:28 +01:00
stream_peer_winsock.cpp Automatically map IPv4 address to IPv6 when needed 2017-01-04 00:46:32 +01:00
stream_peer_winsock.h Use an instance variable for ip_type in raw sockets 2017-01-04 00:46:32 +01:00
tcp_server_winsock.cpp Use an instance variable for ip_type in raw sockets 2017-01-04 00:46:32 +01:00
tcp_server_winsock.h Use an instance variable for ip_type in raw sockets 2017-01-04 00:46:32 +01:00