77dd061345
Right now, games only work on devices when exported with FullAOT+Interpreter. There are some issues left that need to addressed for FullAOT alone. Right now, it's giving issues with the Godot.NativeCalls static constructor. |
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.. | ||
GodotTools | ||
GodotTools.BuildLogger | ||
GodotTools.Core | ||
GodotTools.IdeConnection | ||
GodotTools.ProjectEditor | ||
.gitignore | ||
GodotTools.sln |