virtualx-engine/doc
Juan Linietsky 5fdc1232ef Add the ability to look-at in model-space.
This is a much simpler attempt to solve the same problem as #76060, but without breaking any compatibility.

* Adds a description of what model space is in the Vector3 enums (MODEL_* constants). This has the proper axes laid out for imported 3D assets.
* Adds the option to `look_at` using model_space, which uses Vector3.MODEL_FRONT as forward vector.

The attempt of this PR is to still break the assumption that there is a single direction of forward (which is not the case in Godot)
and make it easier to understand where 3D models are facing, as well as orienting them via look_at.
2023-05-24 10:10:24 +09:00
..
classes Add the ability to look-at in model-space. 2023-05-24 10:10:24 +09:00
tools Validate code tags in documentation for potential params 2023-04-26 21:36:04 +02:00
translations i18n: Sync translations with Weblate 2023-05-19 08:57:37 +02:00
class.xsd
Doxyfile
Makefile [Export docs] Move docs to platform folders. 2023-04-20 11:02:12 +03:00