60aaa017ff
Make Drag and Drop an application-wide operation. This allows do drop on Controls in other Viewports/Windows. In order to achieve this, `Viewport::_update_mouse_over` is adjusted to remember the Control, that the mouse is over (possibly within nested viewports). This Control is used as a basis for the Drop-operation, which replaces the previous algorithm, which was only aware of the topmost Viewport. Also now all nodes in the SceneTree are notified about the Drag and Drop operation, with the exception of SubViewports that are not children of SubViewportContainers. |
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.. | ||
doc_classes | ||
export | ||
wayland | ||
x11 | ||
crash_handler_linuxbsd.cpp | ||
crash_handler_linuxbsd.h | ||
dbus-so_wrap.c | ||
dbus-so_wrap.h | ||
detect.py | ||
fontconfig-so_wrap.c | ||
fontconfig-so_wrap.h | ||
freedesktop_portal_desktop.cpp | ||
freedesktop_portal_desktop.h | ||
freedesktop_screensaver.cpp | ||
freedesktop_screensaver.h | ||
godot_linuxbsd.cpp | ||
joypad_linux.cpp | ||
joypad_linux.h | ||
libudev-so_wrap.c | ||
libudev-so_wrap.h | ||
os_linuxbsd.cpp | ||
os_linuxbsd.h | ||
platform_config.h | ||
platform_gl.h | ||
platform_linuxbsd_builders.py | ||
README.md | ||
SCsub | ||
speechd-so_wrap.c | ||
speechd-so_wrap.h | ||
tts_linux.cpp | ||
tts_linux.h | ||
xkbcommon-so_wrap.c | ||
xkbcommon-so_wrap.h |
Linux/*BSD platform port
This folder contains the C++ code for the Linux/*BSD platform port.
See also misc/dist/linux
folder for additional files
used by this platform.
Documentation
- Compiling for Linux/*BSD
- Instructions on building this platform port from source.
- Exporting for Linux/*BSD
- Instructions on using the compiled export templates to export a project.
Artwork license
logo.png
is derived from the Linux logo:
Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.