c59f493620
Shadow fade for omni lights actually stops the shadow from updating while faded out to improve performance. |
||
---|---|---|
.. | ||
config.cpp | ||
config.h | ||
light_storage.cpp | ||
light_storage.h | ||
material_storage.cpp | ||
material_storage.h | ||
mesh_storage.cpp | ||
mesh_storage.h | ||
particles_storage.cpp | ||
particles_storage.h | ||
render_scene_buffers_gles3.cpp | ||
render_scene_buffers_gles3.h | ||
SCsub | ||
texture_storage.cpp | ||
texture_storage.h | ||
utilities.cpp | ||
utilities.h |