virtualx-engine/core
Ruslan Mustakov 6106fd88d4 Remove junk output
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
2017-10-13 12:40:19 +07:00
..
bind Merge pull request #11823 from endragor/virtual-keyboard-height 2017-10-04 18:16:28 +02:00
helper Fix files header 2017-09-01 21:07:55 +07:00
io Remove junk output 2017-10-13 12:40:19 +07:00
math Merge pull request #11409 from MarufSarker/PR-core-math-is_nan 2017-09-20 14:29:01 +02:00
os Merge pull request #12039 from Hinsbart/expose_joy_connection 2017-10-11 23:01:33 +02:00
allocators.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
array.cpp Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations 2017-10-09 16:36:09 +02:00
array.h Array::sort, sort_custom and invert now return reference to Array to allow chaining of operations 2017-10-09 16:36:09 +02:00
class_db.cpp Adds 'exposed' field to ClassInfo 2017-10-09 23:49:17 +02:00
class_db.h Adds 'exposed' field to ClassInfo 2017-10-09 23:49:17 +02:00
color.cpp Merge pull request #11208 from kitsune/hex-color-shortcuts 2017-09-19 23:33:25 +02:00
color.h Implement +,-,/, * and negate operators for Color type. 2017-09-16 13:09:49 -04:00
color_names.inc Add missing map.h include in color defs 2017-01-15 12:51:47 +01:00
command_queue_mt.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
command_queue_mt.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
compressed_translation.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
compressed_translation.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
core_string_names.cpp Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript. 2017-09-23 21:05:35 -03:00
core_string_names.h Massive optimization to Variant::set_named/get_named. Should give a nice boost to GDScript. 2017-09-23 21:05:35 -03:00
dictionary.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
dictionary.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
dvector.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
dvector.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
engine.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
engine.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
error_list.h Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
error_macros.cpp Extract logging logic 2017-09-25 16:19:21 +07:00
error_macros.h Implement Linux-style likely()/unlikely() macros 2017-09-21 18:28:28 +02:00
func_ref.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
func_ref.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
global_constants.cpp Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
global_constants.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
hash_map.h added OAHashMap type 2017-09-19 16:48:53 +02:00
hashfuncs.h added OAHashMap type 2017-09-19 16:48:53 +02:00
image.cpp Change to shrink_x2 function preventing it set a 0 width/height 2017-09-30 17:21:10 -03:00
image.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
input_map.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
input_map.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
int_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
list.h Provide NativeScript properties in definition order 2017-09-05 12:45:23 +07:00
make_binders.py Convert Object::cast_to() to the static version 2017-08-24 23:08:24 +02:00
map.h Refactor core/map.h to be similar to core/set.h 2017-09-20 23:57:18 +01:00
message_queue.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
message_queue.h Dead code tells no tales 2017-08-27 22:13:45 +02:00
method_bind.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
method_bind.h Fix typos 'a' and 'an' 2017-09-02 21:19:06 +07:00
method_ptrcall.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
node_path.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
node_path.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
oa_hash_map.h added OAHashMap type 2017-09-19 16:48:53 +02:00
object.cpp Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
object.h Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
ordered_hash_map.h Fix various assorted warnings 2017-09-08 14:57:48 +02:00
packed_data_container.cpp Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
packed_data_container.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pair.h Merge pull request #10318 from endragor/ordered-hash-map 2017-09-01 13:09:30 +02:00
path_remap.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
path_remap.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
pool_allocator.cpp Fix signed and unsigned comparisons 2017-09-01 08:13:12 +02:00
pool_allocator.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
print_string.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
print_string.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
project_settings.cpp Made directory scan optional 2017-10-10 23:45:54 +11:00
project_settings.h Made directory scan optional 2017-10-10 23:45:54 +11:00
ref_ptr.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ref_ptr.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
reference.cpp Construct Variants from Reference properly in GDNative 2017-09-14 19:40:36 +07:00
reference.h Construct Variants from Reference properly in GDNative 2017-09-14 19:40:36 +07:00
register_core_types.cpp Adds 'exposed' field to ClassInfo 2017-10-09 23:49:17 +02:00
register_core_types.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
resource.cpp Fixes ERR_EXPLAIN being overwritten 2017-09-06 04:43:07 +02:00
resource.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rid.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rid.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ring_buffer.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
safe_refcount.cpp Build MSVC safe_refcount in a separate compilation unit 2017-09-27 00:01:02 +02:00
safe_refcount.h Build MSVC safe_refcount in a separate compilation unit 2017-09-27 00:01:02 +02:00
script_debugger_local.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_debugger_local.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_debugger_remote.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_debugger_remote.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
script_language.cpp Fix unused variable warnings 2017-09-08 15:03:53 +02:00
script_language.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
SCsub Use BoolVariable for third-party options. 2017-09-25 14:36:30 -04:00
self_list.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
set.h Refactor core/set.h 2017-09-20 18:52:40 +01:00
simple_type.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
sort.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
string_buffer.cpp Add StringBuffer class 2017-09-05 11:04:11 +07:00
string_buffer.h Add StringBuffer class 2017-09-05 11:04:11 +07:00
string_builder.cpp added StringBuilder class 2017-09-01 19:52:32 +02:00
string_builder.h added StringBuilder class 2017-09-01 19:52:32 +02:00
string_db.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
string_db.h [GDnative] Add string_name api 2017-10-08 16:47:10 +02:00
translation.cpp Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844 2017-10-05 15:34:34 -03:00
translation.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
type_info.h Fix warnings comparing enums of different types 2017-09-07 09:03:11 +02:00
typedefs.h Implement Linux-style likely()/unlikely() macros 2017-09-21 18:28:28 +02:00
ucaps.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
undo_redo.cpp Expose more methods for UndoRedo 2017-09-13 12:18:51 +08:00
undo_redo.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ustring.cpp Fixed a bunch of typos, including an error code. 2017-09-21 23:58:29 -04:00
ustring.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
variant.cpp Implement Linux-style likely()/unlikely() macros 2017-09-21 18:28:28 +02:00
variant.h Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258 2017-09-25 17:09:27 -03:00
variant_call.cpp Fixed constness of variant functions, as well as visual script sequence ports. Closes #11258 2017-09-25 17:09:27 -03:00
variant_construct_string.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
variant_op.cpp Make variant_op jumptable const 2017-09-25 18:29:44 +02:00
variant_parser.cpp Optimize memory allocations in VariantParser::get_token 2017-09-05 11:04:33 +07:00
variant_parser.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
vector.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
version.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
vmap.h Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
vset.h Fix use of unitialized variables 2017-09-02 01:59:26 +02:00