virtualx-engine/scene/resources
Ruslan Mustakov 6106fd88d4 Remove junk output
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
2017-10-13 12:40:19 +07:00
..
default_theme Added grabber_area to default_theme sliders. Fixes #11261 2017-10-11 16:33:17 +02:00
animation.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
animation.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
audio_stream_sample.cpp Fix data alignment issues in get_data() in AudioStreamSample 2017-10-09 11:34:28 -07:00
audio_stream_sample.h Rename get_position => get_playback_position and seek_pos => seek on audio classes 2017-09-23 16:55:00 +02:00
bit_mask.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
bit_mask.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
bounds.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
bounds.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
box_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
box_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
canvas.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
capsule_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
circle_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
circle_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
color_ramp.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
color_ramp.h Fix use of unitialized variables 2017-09-02 01:59:26 +02:00
concave_polygon_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
concave_polygon_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
concave_polygon_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
concave_polygon_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
convex_polygon_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
curve.cpp CurveEditor: fix can't edit right tangent 2017-10-03 03:48:11 +07:00
curve.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
dynamic_font.cpp Merge pull request #11365 from leezh/freetype_mono 2017-09-21 10:37:21 +02:00
dynamic_font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
dynamic_font_stb.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
dynamic_font_stb.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
environment.cpp Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186 2017-09-29 18:56:52 -03:00
environment.h Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186 2017-09-29 18:56:52 -03:00
font.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
font.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
material.cpp Switched Burley/Lambert, and restored diffuse term to 0-1 range for compatibility. 2017-10-01 19:08:49 -03:00
material.h Switched Burley/Lambert, and restored diffuse term to 0-1 range for compatibility. 2017-10-01 19:08:49 -03:00
mesh.cpp Fix enums bindings 2017-09-13 20:57:07 +03:00
mesh.h Script access to formatted arrays and blend_arrays in meshes. 2017-09-11 06:53:34 +01:00
mesh_data_tool.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_data_tool.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
mesh_library.cpp MeshLibrary: remove duplicated line 2017-09-05 04:02:24 +07:00
mesh_library.h -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 2017-09-03 14:54:15 -03:00
multimesh.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
multimesh.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
packed_scene.cpp Fix various assorted warnings 2017-09-08 14:57:48 +02:00
packed_scene.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
plane_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
plane_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
polygon_path_finder.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
polygon_path_finder.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
primitive_meshes.cpp Merge pull request #11057 from hpvb/fix-various-warnings 2017-09-12 11:39:47 +02:00
primitive_meshes.h Script access to formatted arrays and blend_arrays in meshes. 2017-09-11 06:53:34 +01:00
ray_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
ray_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rectangle_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
rectangle_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
room.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
room.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
scene_format_text.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
scene_format_text.h Fix issues regarding reload of resources in imported scenes. Closes #10017 2017-08-31 18:57:44 -03:00
SCsub Move other lone thirdparty files to thirdparty/misc 2017-04-28 21:19:25 +02:00
segment_shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
segment_shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shader.cpp Remove junk output 2017-10-13 12:40:19 +07:00
shader.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shader_graph.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
shader_graph.h Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_line_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
shape_line_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
sky_box.cpp Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
sky_box.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
space_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
space_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
sphere_shape.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
sphere_shape.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
style_box.cpp unified draw_center naming for (9patch,StyleBoxes) 2017-08-31 15:25:24 +02:00
style_box.h Renamed function arguments to keep them consistent between declaration and implementation 2017-09-14 13:49:15 -04:00
surface_tool.cpp -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 2017-08-29 08:48:39 -03:00
surface_tool.h -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 2017-08-29 08:48:39 -03:00
texture.cpp Rename pos to position in user facing methods and variables 2017-09-20 13:11:10 +02:00
texture.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
theme.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
theme.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tile_set.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
tile_set.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
video_stream.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
video_stream.h Rename get_position => get_playback_position and seek_pos => seek on audio classes 2017-09-23 16:55:00 +02:00
world.cpp Dead code tells no tales 2017-08-27 22:13:45 +02:00
world.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
world_2d.cpp Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00
world_2d.h Use HTTPS URL for Godot's website in the headers 2017-08-27 14:16:55 +02:00