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joints
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
animatable_body_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
animatable_body_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
area_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
area_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
character_body_3d.cpp
Fix physics platform crash
2024-02-28 08:24:32 +00:00
character_body_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_object_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_object_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_polygon_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_polygon_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_shape_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
collision_shape_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
kinematic_collision_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
kinematic_collision_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
physical_bone_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
physical_bone_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
physics_body_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
physics_body_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
ray_cast_3d.cpp
Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
2024-02-27 20:33:27 +01:00
ray_cast_3d.h
Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
2024-02-27 20:33:27 +01:00
rigid_body_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
rigid_body_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
SCsub
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
shape_cast_3d.cpp
Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
2024-02-27 20:33:27 +01:00
shape_cast_3d.h
Change ShapeCast3D and RayCast3D debug to use RenderingServer directly
2024-02-27 20:33:27 +01:00
spring_arm_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
spring_arm_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
static_body_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
static_body_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
vehicle_body_3d.cpp
Split monolithic physics class files
2024-02-27 11:18:16 +01:00
vehicle_body_3d.h
Split monolithic physics class files
2024-02-27 11:18:16 +01:00