virtualx-engine/scene/main
Link 611c050469 Fix switching WindowDialog types leaves garbage buttons
We can distinguish between node-specific children and custom children by `child->is_owned_by_parent()`.

Fixes: #16350
2018-03-07 18:28:29 +08:00
..
canvas_layer.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
canvas_layer.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
http_request.cpp Refactor version macros and fix related bugs 2018-02-23 20:15:29 +01:00
http_request.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
instance_placeholder.cpp Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
instance_placeholder.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
node.cpp Fix switching WindowDialog types leaves garbage buttons 2018-03-07 18:28:29 +08:00
node.h Fix typos with codespell 2018-02-21 19:46:06 +01:00
resource_preloader.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
resource_preloader.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_tree.cpp FIX Windows enter/exit mouse notifications 2018-03-03 03:42:38 +01:00
scene_tree.h Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
SCsub style: Fix PEP8 whitespace issues in Python files 2016-11-01 00:35:16 +01:00
timer.cpp Bind many more properties to scripts 2018-01-12 00:58:14 +02:00
timer.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
viewport.cpp Viewport: Fix missing tooltips w/ disabled physics object picking 2018-03-01 16:01:10 +01:00
viewport.h Remove obsolete Viewport _update_rect() code 2018-01-18 22:37:45 +01:00