1426cd3b3a
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see". Backported from #70885.
211 lines
7.7 KiB
C++
211 lines
7.7 KiB
C++
/**************************************************************************/
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/* os_iphone.h */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#ifndef OS_IPHONE_H
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#define OS_IPHONE_H
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#ifdef IPHONE_ENABLED
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#include "core/os/input.h"
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#include "drivers/coreaudio/audio_driver_coreaudio.h"
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#include "drivers/unix/os_unix.h"
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#include "joypad_iphone.h"
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#include "ios.h"
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#include "main/input_default.h"
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#include "servers/audio_server.h"
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#include "servers/visual/rasterizer.h"
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#include "servers/visual_server.h"
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class OSIPhone : public OS_Unix {
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private:
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static HashMap<String, void *> dynamic_symbol_lookup_table;
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friend void register_dynamic_symbol(char *name, void *address);
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VisualServer *visual_server;
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AudioDriverCoreAudio audio_driver;
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iOS *ios;
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id tts = nullptr;
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JoypadIPhone *joypad_iphone;
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MainLoop *main_loop;
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VideoMode video_mode;
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EAGLContext *offscreen_gl_context;
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virtual int get_video_driver_count() const;
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virtual const char *get_video_driver_name(int p_driver) const;
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virtual int get_current_video_driver() const;
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virtual void initialize_core();
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virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
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virtual void set_main_loop(MainLoop *p_main_loop);
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virtual MainLoop *get_main_loop() const;
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virtual void delete_main_loop();
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virtual void finalize();
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void perform_event(const Ref<InputEvent> &p_event);
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void set_data_dir(String p_dir);
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String data_dir;
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String cache_dir;
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InputDefault *input;
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int virtual_keyboard_height = 0;
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int video_driver_index;
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bool is_focused = false;
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public:
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static OSIPhone *get_singleton();
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OSIPhone(String p_data_dir, String p_cache_dir);
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~OSIPhone();
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bool iterate();
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void start();
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virtual bool tts_is_speaking() const;
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virtual bool tts_is_paused() const;
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virtual Array tts_get_voices() const;
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virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false);
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virtual void tts_pause();
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virtual void tts_resume();
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virtual void tts_stop();
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virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
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virtual Error close_dynamic_library(void *p_library_handle);
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virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false);
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
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virtual String get_name() const;
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virtual String get_model_name() const;
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virtual void set_clipboard(const String &p_text);
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virtual String get_clipboard() const;
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Error shell_open(String p_uri);
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String get_user_data_dir() const;
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String get_cache_path() const;
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String get_locale() const;
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String get_unique_id() const;
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virtual String get_processor_name() const;
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virtual void vibrate_handheld(int p_duration_ms = 500);
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virtual bool _check_internal_feature_support(const String &p_feature);
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virtual int get_screen_dpi(int p_screen = -1) const;
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virtual float get_screen_refresh_rate(int p_screen = -1) const;
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void pencil_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick);
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void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_doubleclick);
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void pencil_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, float p_force);
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void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y);
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void touches_cancelled(int p_idx);
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void pencil_cancelled(int p_idx);
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void key(uint32_t p_key, bool p_pressed);
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void set_virtual_keyboard_height(int p_height);
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int set_base_framebuffer(int p_fb);
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void update_gravity(float p_x, float p_y, float p_z);
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void update_accelerometer(float p_x, float p_y, float p_z);
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void update_magnetometer(float p_x, float p_y, float p_z);
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void update_gyroscope(float p_x, float p_y, float p_z);
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int get_unused_joy_id();
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void joy_connection_changed(int p_idx, bool p_connected, String p_name);
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void joy_button(int p_device, int p_button, bool p_pressed);
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void joy_axis(int p_device, int p_axis, float p_value);
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virtual void set_mouse_show(bool p_show);
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virtual void set_mouse_grab(bool p_grab);
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virtual bool is_mouse_grab_enabled() const;
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virtual Point2 get_mouse_position() const;
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virtual int get_mouse_button_state() const;
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virtual void set_window_title(const String &p_title);
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virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
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virtual VideoMode get_video_mode(int p_screen = 0) const;
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virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
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void set_offscreen_gl_context(EAGLContext *p_context);
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virtual bool is_offscreen_gl_available() const;
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virtual void set_offscreen_gl_current(bool p_current);
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virtual void set_keep_screen_on(bool p_enabled);
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virtual bool can_draw() const;
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virtual bool has_virtual_keyboard() const;
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virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_input_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
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virtual void hide_virtual_keyboard();
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virtual int get_virtual_keyboard_height() const;
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virtual Size2 get_window_size() const;
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virtual Rect2 get_window_safe_area() const;
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virtual bool has_touchscreen_ui_hint() const;
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virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track);
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virtual bool native_video_is_playing() const;
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virtual void native_video_pause();
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virtual void native_video_unpause();
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virtual void native_video_focus_out();
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virtual void native_video_stop();
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void on_focus_out();
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void on_focus_in();
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};
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#endif // IPHONE_ENABLED
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#endif // OS_IPHONE_H
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