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bind
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Rename [gs]et_pos to [gs]et_position for Controls
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2017-04-10 08:27:34 +02:00 |
helper
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
io
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2017-04-08 00:11:42 +02:00 |
math
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Particle system is complete. Rejoice!
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2017-04-08 22:40:06 -03:00 |
os
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Rename [gs]et_pos to [gs]et_position for Controls
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2017-04-10 08:27:34 +02:00 |
allocators.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
array.cpp
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2017-04-08 00:11:42 +02:00 |
array.h
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2017-04-08 00:11:42 +02:00 |
class_db.cpp
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2017-04-08 00:11:42 +02:00 |
class_db.h
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2017-04-08 00:11:42 +02:00 |
color.cpp
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2017-04-08 00:11:42 +02:00 |
color.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
color_names.inc
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Add missing map.h include in color defs
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2017-01-15 12:51:47 +01:00 |
command_queue_mt.cpp
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2017-04-08 00:11:42 +02:00 |
command_queue_mt.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
compressed_translation.cpp
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2017-04-08 00:11:42 +02:00 |
compressed_translation.h
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2017-04-08 00:11:42 +02:00 |
core_string_names.cpp
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2017-04-08 00:11:42 +02:00 |
core_string_names.h
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2017-04-08 00:11:42 +02:00 |
dictionary.cpp
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2017-04-08 00:11:42 +02:00 |
dictionary.h
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2017-04-08 00:11:42 +02:00 |
dvector.cpp
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2017-04-08 00:11:42 +02:00 |
dvector.h
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2017-04-08 00:11:42 +02:00 |
engine.cpp
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2017-04-08 00:11:42 +02:00 |
engine.h
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2017-04-08 00:11:42 +02:00 |
error_list.h
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2017-04-08 00:11:42 +02:00 |
error_macros.cpp
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2017-04-08 00:11:42 +02:00 |
error_macros.h
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2017-04-08 00:11:42 +02:00 |
event_queue.cpp
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2017-04-08 00:11:42 +02:00 |
event_queue.h
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2017-04-08 00:11:42 +02:00 |
func_ref.cpp
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2017-04-08 00:11:42 +02:00 |
func_ref.h
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2017-04-08 00:11:42 +02:00 |
global_config.cpp
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2017-04-08 00:11:42 +02:00 |
global_config.h
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2017-04-08 00:11:42 +02:00 |
global_constants.cpp
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2017-04-08 00:11:42 +02:00 |
global_constants.h
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2017-04-08 00:11:42 +02:00 |
hash_map.h
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2017-04-08 00:11:42 +02:00 |
hashfuncs.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
hq2x.cpp
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Fixed HQ2x compiler warnings
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2016-07-05 16:52:31 +02:00 |
hq2x.h
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Finalized DynamicFont implementation
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2016-05-29 11:37:52 -03:00 |
image.cpp
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2017-04-08 00:11:42 +02:00 |
image.h
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2017-04-08 00:11:42 +02:00 |
input_map.cpp
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2017-04-08 00:11:42 +02:00 |
input_map.h
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2017-04-08 00:11:42 +02:00 |
int_types.h
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2017-04-08 00:11:42 +02:00 |
list.h
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2017-04-08 00:11:42 +02:00 |
make_binders.py
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
map.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
message_queue.cpp
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2017-04-08 00:11:42 +02:00 |
message_queue.h
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2017-04-08 00:11:42 +02:00 |
method_bind.cpp
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2017-04-08 00:11:42 +02:00 |
method_bind.h
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2017-04-08 00:11:42 +02:00 |
method_ptrcall.h
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2017-04-08 00:11:42 +02:00 |
object.cpp
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2017-04-08 00:11:42 +02:00 |
object.h
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2017-04-08 00:11:42 +02:00 |
packed_data_container.cpp
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2017-04-08 00:11:42 +02:00 |
packed_data_container.h
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2017-04-08 00:11:42 +02:00 |
pair.h
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2017-04-08 00:11:42 +02:00 |
path_db.cpp
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2017-04-08 00:11:42 +02:00 |
path_db.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
path_remap.cpp
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2017-04-08 00:11:42 +02:00 |
path_remap.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
pool_allocator.cpp
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2017-04-08 00:11:42 +02:00 |
pool_allocator.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
print_string.cpp
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2017-04-08 00:11:42 +02:00 |
print_string.h
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2017-04-08 00:11:42 +02:00 |
ref_ptr.cpp
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2017-04-08 00:11:42 +02:00 |
ref_ptr.h
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2017-04-08 00:11:42 +02:00 |
reference.cpp
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2017-04-08 00:11:42 +02:00 |
reference.h
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2017-04-08 00:11:42 +02:00 |
register_core_types.cpp
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2017-04-08 00:11:42 +02:00 |
register_core_types.h
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2017-04-08 00:11:42 +02:00 |
resource.cpp
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2017-04-08 00:11:42 +02:00 |
resource.h
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2017-04-08 00:11:42 +02:00 |
rid.cpp
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2017-04-08 00:11:42 +02:00 |
rid.h
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2017-04-08 00:11:42 +02:00 |
ring_buffer.h
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2017-04-08 00:11:42 +02:00 |
safe_refcount.cpp
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2017-04-08 00:11:42 +02:00 |
safe_refcount.h
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2017-04-08 00:11:42 +02:00 |
script_debugger_local.cpp
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2017-04-08 00:11:42 +02:00 |
script_debugger_local.h
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2017-04-08 00:11:42 +02:00 |
script_debugger_remote.cpp
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2017-04-08 00:11:42 +02:00 |
script_debugger_remote.h
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2017-04-08 00:11:42 +02:00 |
script_language.cpp
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2017-04-08 00:11:42 +02:00 |
script_language.h
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2017-04-08 00:11:42 +02:00 |
SCsub
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Implement single-field property change for multinode edit
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2017-03-02 10:42:05 +01:00 |
self_list.h
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Add "Godot Engine contributors" copyright line
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2017-04-08 00:11:42 +02:00 |
set.h
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2017-04-08 00:11:42 +02:00 |
simple_type.h
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2017-04-08 00:11:42 +02:00 |
sort.h
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2017-04-08 00:11:42 +02:00 |
string_db.cpp
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2017-04-08 00:11:42 +02:00 |
string_db.h
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2017-04-08 00:11:42 +02:00 |
translation.cpp
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2017-04-08 00:11:42 +02:00 |
translation.h
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2017-04-08 00:11:42 +02:00 |
typedefs.h
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2017-04-08 00:11:42 +02:00 |
ucaps.h
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2017-04-08 00:11:42 +02:00 |
undo_redo.cpp
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2017-04-08 00:11:42 +02:00 |
undo_redo.h
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2017-04-08 00:11:42 +02:00 |
ustring.cpp
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2017-04-08 00:11:42 +02:00 |
ustring.h
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2017-04-08 00:11:42 +02:00 |
variant.cpp
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2017-04-08 00:11:42 +02:00 |
variant.h
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2017-04-08 00:11:42 +02:00 |
variant_call.cpp
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2017-04-08 00:11:42 +02:00 |
variant_construct_string.cpp
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2017-04-08 00:11:42 +02:00 |
variant_op.cpp
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2017-04-08 00:11:42 +02:00 |
variant_parser.cpp
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2017-04-08 00:11:42 +02:00 |
variant_parser.h
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2017-04-08 00:11:42 +02:00 |
vector.h
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2017-04-08 00:11:42 +02:00 |
vmap.h
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2017-04-08 00:11:42 +02:00 |
vset.h
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2017-04-08 00:11:42 +02:00 |