virtualx-engine/scene
2024-05-13 03:26:01 +02:00
..
2d Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
3d Merge pull request #91507 from lyuma/expose_process_modification 2024-05-10 09:55:44 +02:00
animation Invert start offset on AnimationNode custom timeline 2024-05-11 15:47:21 +09:00
audio Check for NaN in set_volume_db functions 2024-04-18 11:28:57 -04:00
debugger Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
gui [VisualShader] Add reroute node and improve port drawing 2024-05-13 03:26:01 +02:00
main [Core] Add case-insensitive String::containsn 2024-05-08 12:48:01 +02:00
resources [VisualShader] Add reroute node and improve port drawing 2024-05-13 03:26:01 +02:00
theme Remove border roundness inside panels of AcceptDialog windows 2024-04-06 00:01:16 -03:00
property_list_helper.cpp Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
property_list_helper.h Fix PropertyListHelper::_get_property returning a valid value even if an index is outside the array valid indices 2024-05-10 10:46:04 +02:00
property_utils.cpp Fix inherited scenes produce errors in editor when "editable_children" is true 2024-03-10 07:37:47 +08:00
property_utils.h
register_scene_types.cpp [VisualShader] Add reroute node and improve port drawing 2024-05-13 03:26:01 +02:00
register_scene_types.h
scene_string_names.cpp replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
scene_string_names.h replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
SCsub