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63021b0d91
virtualx-engine
/
servers
/
rendering
History
Rémi Verschelde
bc4c60c933
Merge pull request
#94893
from rune-scape/no-const-cast-mesh-storage
...
Avoid `const_cast` in `mesh_storage.h`
2024-09-10 09:51:22 +02:00
..
dummy
Avoid const_cast in mesh_storage.h
2024-08-28 14:46:03 -07:00
environment
renderer_rd
Merge pull request
#94893
from rune-scape/no-const-cast-mesh-storage
2024-09-10 09:51:22 +02:00
storage
Avoid const_cast in mesh_storage.h
2024-08-28 14:46:03 -07:00
renderer_canvas_cull.cpp
renderer_canvas_cull.h
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp
Merge pull request
#95503
from clayjohn/instance_none_crash
2024-09-03 11:43:08 +02:00
renderer_scene_cull.h
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
renderer_viewport.h
rendering_context_driver.cpp
rendering_context_driver.h
rendering_device.compat.inc
rendering_device.cpp
RenderingDevice: Fix uncapped mipmap sizes causing div-by-zero
2024-09-09 17:10:47 +02:00
rendering_device.h
Add support for compiling with VS clang-cl toolset
2024-08-28 13:30:44 -05:00
rendering_device_binds.cpp
Add
String.is_valid_unicode_identifier()
2024-08-27 11:34:08 +08:00
rendering_device_binds.h
rendering_device_commons.cpp
rendering_device_commons.h
rendering_device_driver.cpp
rendering_device_driver.h
rendering_device_graph.cpp
rendering_device_graph.h
rendering_light_culler.cpp
rendering_light_culler.h
rendering_method.cpp
rendering_method.h
rendering_server_constants.h
rendering_server_default.cpp
rendering_server_default.h
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp
Add basic support to evaluate operator value in shader language
2024-09-09 15:12:11 +03:00
shader_compiler.h
shader_language.cpp
Add basic support to evaluate operator value in shader language
2024-09-09 15:12:11 +03:00
shader_language.h
Add basic support to evaluate operator value in shader language
2024-09-09 15:12:11 +03:00
shader_preprocessor.cpp
Add
String.is_valid_unicode_identifier()
2024-08-27 11:34:08 +08:00
shader_preprocessor.h
shader_types.cpp
Add
CLIP_SPACE_FAR
built-in to spatial shader
2024-08-27 08:48:46 +03:00
shader_types.h
shader_warnings.cpp
shader_warnings.h