90019676b0
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.
93 lines
5.4 KiB
C++
93 lines
5.4 KiB
C++
/*************************************************************************/
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/* openxr_vulkan_extension.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef OPENXR_VULKAN_EXTENSION_H
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#define OPENXR_VULKAN_EXTENSION_H
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#include "core/templates/vector.h"
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#include "openxr_extension_wrapper.h"
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#include "drivers/vulkan/vulkan_context.h"
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// Forward declare these so we don't need OpenXR headers where-ever this is included
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// Including OpenXR at this point gives loads and loads of compile issues especially
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// on Windows because windows.h is EVIL and really shouldn't be included outside of platform
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// but we really don't have a choice in the matter
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struct XrGraphicsRequirementsVulkanKHR;
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struct XrVulkanInstanceCreateInfoKHR;
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struct XrVulkanGraphicsDeviceGetInfoKHR;
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struct XrVulkanDeviceCreateInfoKHR;
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struct XrGraphicsBindingVulkanKHR;
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class OpenXRVulkanExtension : public OpenXRGraphicsExtensionWrapper, VulkanHooks {
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public:
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OpenXRVulkanExtension(OpenXRAPI *p_openxr_api);
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virtual ~OpenXRVulkanExtension() override;
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virtual void on_instance_created(const XrInstance p_instance) override;
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virtual void *set_session_create_and_get_next_pointer(void *p_next_pointer) override;
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virtual bool create_vulkan_instance(const VkInstanceCreateInfo *p_vulkan_create_info, VkInstance *r_instance) override;
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virtual bool get_physical_device(VkPhysicalDevice *r_device) override;
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virtual bool create_vulkan_device(const VkDeviceCreateInfo *p_device_create_info, VkDevice *r_device) override;
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virtual void get_usable_swapchain_formats(Vector<int64_t> &p_usable_swap_chains) override;
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virtual String get_swapchain_format_name(int64_t p_swapchain_format) const override;
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virtual bool get_swapchain_image_data(XrSwapchain p_swapchain, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, void **r_swapchain_graphics_data) override;
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virtual void cleanup_swapchain_graphics_data(void **p_swapchain_graphics_data) override;
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virtual bool create_projection_fov(const XrFovf p_fov, double p_z_near, double p_z_far, Projection &r_camera_matrix) override;
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virtual bool copy_render_target_to_image(RID p_from_render_target, void *p_swapchain_graphics_data, int p_image_index) override;
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private:
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static OpenXRVulkanExtension *singleton;
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static XrGraphicsBindingVulkanKHR graphics_binding_vulkan; // declaring this as static so we don't need to know its size and we only need it once when creating our session
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struct SwapchainGraphicsData {
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bool is_multiview;
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Vector<RID> image_rids;
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Vector<RID> framebuffers;
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};
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bool check_graphics_api_support(XrVersion p_desired_version);
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VkInstance vulkan_instance = nullptr;
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VkPhysicalDevice vulkan_physical_device = nullptr;
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VkDevice vulkan_device = nullptr;
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uint32_t vulkan_queue_family_index = 0;
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uint32_t vulkan_queue_index = 0;
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XrResult xrGetVulkanGraphicsRequirements2KHR(XrInstance p_instance, XrSystemId p_system_id, XrGraphicsRequirementsVulkanKHR *p_graphics_requirements);
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XrResult xrCreateVulkanInstanceKHR(XrInstance p_instance, const XrVulkanInstanceCreateInfoKHR *p_create_info, VkInstance *r_vulkan_instance, VkResult *r_vulkan_result);
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XrResult xrGetVulkanGraphicsDevice2KHR(XrInstance p_instance, const XrVulkanGraphicsDeviceGetInfoKHR *p_get_info, VkPhysicalDevice *r_vulkan_physical_device);
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XrResult xrCreateVulkanDeviceKHR(XrInstance p_instance, const XrVulkanDeviceCreateInfoKHR *p_create_info, VkDevice *r_device, VkResult *r_result);
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};
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#endif // OPENXR_VULKAN_EXTENSION_H
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