.. |
build_scripts
|
Be more verbose about why msbuild tools could not be found
|
2022-01-29 07:16:34 +00:00 |
doc_classes
|
Add an XML schema for documentation
|
2022-02-15 00:03:31 +01:00 |
editor
|
Make FileAccess and DirAccess classes reference counted.
|
2022-04-11 13:28:51 +03:00 |
glue
|
Zero initialize all pointer class and struct members
|
2022-04-04 19:49:50 +02:00 |
icons
|
Optimize SVG using svgcleaner --multipass
|
2020-10-25 10:02:37 +01:00 |
mono_gd
|
Narrow FileAccess scope to prevent deadlocks.
|
2022-04-12 10:54:39 +03:00 |
utils
|
Make FileAccess and DirAccess classes reference counted.
|
2022-04-11 13:28:51 +03:00 |
.editorconfig
|
Add a simple C# .editorconfig
|
2021-07-23 17:04:53 -04:00 |
.gitignore
|
Make git no longer ignore solution files inside the mono module
|
2019-08-12 15:59:06 +02:00 |
__init__.py
|
Re-write mono module editor code in C#
|
2019-07-05 09:38:23 +02:00 |
class_db_api_json.cpp
|
Make FileAccess and DirAccess classes reference counted.
|
2022-04-11 13:28:51 +03:00 |
class_db_api_json.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
config.py
|
Add support for the RISC-V architecture
|
2021-10-22 12:51:10 -05:00 |
csharp_script.cpp
|
Narrow FileAccess scope to prevent deadlocks.
|
2022-04-12 10:54:39 +03:00 |
csharp_script.h
|
Add GDExtension support to Script
|
2022-03-27 16:13:00 +02:00 |
Directory.Build.props
|
Add C# source generator for a new ScriptPath attribute
|
2021-03-06 21:50:32 +01:00 |
godotsharp_defs.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
godotsharp_dirs.cpp
|
Make FileAccess and DirAccess classes reference counted.
|
2022-04-11 13:28:51 +03:00 |
godotsharp_dirs.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
managed_callable.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
managed_callable.h
|
Zero initialize all pointer class and struct members
|
2022-04-04 19:49:50 +02:00 |
mono_gc_handle.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
mono_gc_handle.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
register_types.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
register_types.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
SCsub
|
Refactor GDScript/C# script templates logic to be editor-only
|
2022-03-28 16:21:00 +02:00 |
SdkPackageVersions.props
|
Bump Godot.NET.Sdk and SourceGenerators versions
|
2021-12-05 15:56:18 +01:00 |
signal_awaiter_utils.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
signal_awaiter_utils.h
|
Zero initialize all pointer class and struct members
|
2022-04-04 19:49:50 +02:00 |