virtualx-engine/main
Leon Krause 63b1a096eb Facilitate exposing platform-exclusive interfaces to all platforms
This makes the interfaces available, without implementation, in other
platforms and the editor, which facilitates documenting platform-exclusive
classes.

Platform-exclusive APIs must be set up in platform/<platform>/api/api.cpp.
Provide noop method-implementations where necessary.

Also setup and document the HTML5 platform's JavaScript singleton.
2017-11-18 03:54:21 +01:00
..
tests Reworked how servers preallocate RIDs, should fix #10970 2017-11-09 23:35:34 -03:00
app_icon.png Use new Godot icon consistently everywhere 2017-05-17 19:53:59 +02:00
input_default.cpp Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
input_default.h Renamed fixed_process to physics_process 2017-09-30 16:19:07 +02:00
main.cpp Facilitate exposing platform-exclusive interfaces to all platforms 2017-11-18 03:54:21 +01:00
main.h Merge pull request #10531 from RandomShaper/remove-old-android-setting 2017-08-29 00:09:27 +02:00
performance.cpp Improved monitors units and colors. 2017-10-23 02:11:02 -05:00
performance.h Improved monitors units and colors. 2017-10-23 02:11:02 -05:00
SCsub New splash screen. 2017-10-13 16:40:22 -05:00
splash.png New splash screen. 2017-10-13 16:40:22 -05:00