virtualx-engine/editor/action_map_editor.cpp
Hugo Locurcio 2e76d5a3a4
Create key inputs as physical by default in the input action editor
Physical Key should be used for most game inputs as it allows
keys to work on non-QWERTY layouts out of the box.
This is especially important for WASD movement layouts.

In contrast, remapped (non-physical) keys are mainly useful in
non-game applications, where shortcuts are expected to match a
precise letter rather than a location on the keyboard.
2021-10-12 12:29:13 +02:00

1172 lines
40 KiB
C++

/*************************************************************************/
/* action_map_editor.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/*************************************************************************/
#include "action_map_editor.h"
#include "core/input/input_map.h"
#include "core/os/keyboard.h"
#include "editor/editor_scale.h"
#include "scene/gui/center_container.h"
/////////////////////////////////////////
// Maps to 2*axis if value is neg, or + 1 if value is pos.
static const char *_joy_axis_descriptions[JOY_AXIS_MAX * 2] = {
TTRC("Left Stick Left, Joystick 0 Left"),
TTRC("Left Stick Right, Joystick 0 Right"),
TTRC("Left Stick Up, Joystick 0 Up"),
TTRC("Left Stick Down, Joystick 0 Down"),
TTRC("Right Stick Left, Joystick 1 Left"),
TTRC("Right Stick Right, Joystick 1 Right"),
TTRC("Right Stick Up, Joystick 1 Up"),
TTRC("Right Stick Down, Joystick 1 Down"),
TTRC("Joystick 2 Left"),
TTRC("Left Trigger, Sony L2, Xbox LT, Joystick 2 Right"),
TTRC("Joystick 2 Up"),
TTRC("Right Trigger, Sony R2, Xbox RT, Joystick 2 Down"),
TTRC("Joystick 3 Left"),
TTRC("Joystick 3 Right"),
TTRC("Joystick 3 Up"),
TTRC("Joystick 3 Down"),
TTRC("Joystick 4 Left"),
TTRC("Joystick 4 Right"),
TTRC("Joystick 4 Up"),
TTRC("Joystick 4 Down"),
};
String InputEventConfigurationDialog::get_event_text(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_V_MSG(p_event.is_null(), String(), "Provided event is not a valid instance of InputEvent");
// Joypad motion events will display slightly differently than what the event->as_text() provides. See #43660.
Ref<InputEventJoypadMotion> jpmotion = p_event;
if (jpmotion.is_valid()) {
String desc = TTR("Unknown Joypad Axis");
if (jpmotion->get_axis() < JOY_AXIS_MAX) {
desc = RTR(_joy_axis_descriptions[2 * jpmotion->get_axis() + (jpmotion->get_axis_value() < 0 ? 0 : 1)]);
}
return vformat("Joypad Axis %s %s (%s)", itos(jpmotion->get_axis()), jpmotion->get_axis_value() < 0 ? "-" : "+", desc);
} else {
return p_event->as_text();
}
}
void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
if (p_event.is_valid()) {
event = p_event;
// Update Label
event_as_text->set_text(get_event_text(event));
Ref<InputEventKey> k = p_event;
Ref<InputEventMouseButton> mb = p_event;
Ref<InputEventJoypadButton> joyb = p_event;
Ref<InputEventJoypadMotion> joym = p_event;
Ref<InputEventWithModifiers> mod = p_event;
// Update option values and visibility
bool show_mods = false;
bool show_device = false;
bool show_phys_key = false;
if (mod.is_valid()) {
show_mods = true;
mod_checkboxes[MOD_ALT]->set_pressed(mod->is_alt_pressed());
mod_checkboxes[MOD_SHIFT]->set_pressed(mod->is_shift_pressed());
mod_checkboxes[MOD_COMMAND]->set_pressed(mod->is_command_pressed());
mod_checkboxes[MOD_CTRL]->set_pressed(mod->is_ctrl_pressed());
mod_checkboxes[MOD_META]->set_pressed(mod->is_meta_pressed());
store_command_checkbox->set_pressed(mod->is_storing_command());
}
if (k.is_valid()) {
show_phys_key = true;
physical_key_checkbox->set_pressed(k->get_physical_keycode() != 0 && k->get_keycode() == 0);
} else if (joyb.is_valid() || joym.is_valid() || mb.is_valid()) {
show_device = true;
_set_current_device(event->get_device());
}
mod_container->set_visible(show_mods);
device_container->set_visible(show_device);
physical_key_checkbox->set_visible(show_phys_key);
additional_options_container->show();
// Update selected item in input list.
if (k.is_valid() || joyb.is_valid() || joym.is_valid() || mb.is_valid()) {
TreeItem *category = input_list_tree->get_root()->get_first_child();
while (category) {
TreeItem *input_item = category->get_first_child();
if (input_item != nullptr) {
// has_type this should be always true, unless the tree structure has been misconfigured.
bool has_type = input_item->get_parent()->has_meta("__type");
int input_type = input_item->get_parent()->get_meta("__type");
if (!has_type) {
return;
}
// If event type matches input types of this category.
if ((k.is_valid() && input_type == INPUT_KEY) || (joyb.is_valid() && input_type == INPUT_JOY_BUTTON) || (joym.is_valid() && input_type == INPUT_JOY_MOTION) || (mb.is_valid() && input_type == INPUT_MOUSE_BUTTON)) {
// Loop through all items of this category until one matches.
while (input_item) {
bool key_match = k.is_valid() && (Variant(k->get_keycode()) == input_item->get_meta("__keycode") || Variant(k->get_physical_keycode()) == input_item->get_meta("__keycode"));
bool joyb_match = joyb.is_valid() && Variant(joyb->get_button_index()) == input_item->get_meta("__index");
bool joym_match = joym.is_valid() && Variant(joym->get_axis()) == input_item->get_meta("__axis") && joym->get_axis_value() == (float)input_item->get_meta("__value");
bool mb_match = mb.is_valid() && Variant(mb->get_button_index()) == input_item->get_meta("__index");
if (key_match || joyb_match || joym_match || mb_match) {
category->set_collapsed(false);
input_item->select(0);
input_list_tree->ensure_cursor_is_visible();
return;
}
input_item = input_item->get_next();
}
}
}
category->set_collapsed(true); // Event not in this category, so collapse;
category = category->get_next();
}
}
} else {
// Event is not valid, reset dialog
event = p_event;
Vector<String> strings;
// Reset message, promp for input according to which input types are allowed.
String text = TTR("Perform an Input (%s).");
if (allowed_input_types & INPUT_KEY) {
strings.append(TTR("Key"));
}
if (allowed_input_types & INPUT_JOY_BUTTON) {
strings.append(TTR("Joypad Button"));
}
if (allowed_input_types & INPUT_JOY_MOTION) {
strings.append(TTR("Joypad Axis"));
}
if (allowed_input_types & INPUT_MOUSE_BUTTON) {
strings.append(TTR("Mouse Button in area below"));
}
if (strings.size() == 0) {
text = TTR("Input Event dialog has been misconfigured: No input types are allowed.");
event_as_text->set_text(text);
} else {
String insert_text = String(", ").join(strings);
event_as_text->set_text(vformat(text, insert_text));
}
additional_options_container->hide();
input_list_tree->deselect_all();
_update_input_list();
}
}
void InputEventConfigurationDialog::_tab_selected(int p_tab) {
Callable signal_method = callable_mp(this, &InputEventConfigurationDialog::_listen_window_input);
if (p_tab == 0) {
// Start Listening.
if (!is_connected("window_input", signal_method)) {
connect("window_input", signal_method);
}
} else {
// Stop Listening.
if (is_connected("window_input", signal_method)) {
disconnect("window_input", signal_method);
}
input_list_tree->call_deferred(SNAME("ensure_cursor_is_visible"));
if (input_list_tree->get_selected() == nullptr) {
// If nothing selected, scroll to top.
input_list_tree->scroll_to_item(input_list_tree->get_root());
}
}
}
void InputEventConfigurationDialog::_listen_window_input(const Ref<InputEvent> &p_event) {
// Ignore if echo or not pressed
if (p_event->is_echo() || !p_event->is_pressed()) {
return;
}
// Ignore mouse motion
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
return;
}
// Ignore mouse button if not in the detection rect
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
Rect2 r = mouse_detection_rect->get_rect();
if (!r.has_point(mouse_detection_rect->get_local_mouse_position() + r.get_position())) {
return;
}
}
// Check what the type is and if it is allowed.
Ref<InputEventKey> k = p_event;
Ref<InputEventJoypadButton> joyb = p_event;
Ref<InputEventJoypadMotion> joym = p_event;
int type = k.is_valid() ? INPUT_KEY : joyb.is_valid() ? INPUT_JOY_BUTTON :
joym.is_valid() ? INPUT_JOY_MOTION :
mb.is_valid() ? INPUT_MOUSE_BUTTON :
0;
if (!(allowed_input_types & type)) {
return;
}
if (joym.is_valid()) {
float axis_value = joym->get_axis_value();
if (ABS(axis_value) < 0.9) {
// Ignore motion below 0.9 magnitude to avoid accidental touches
return;
} else {
// Always make the value 1 or -1 for display consistency
joym->set_axis_value(SGN(axis_value));
}
}
if (k.is_valid()) {
k->set_pressed(false); // to avoid serialisation of 'pressed' property - doesn't matter for actions anyway.
// Maintain physical keycode option state
if (physical_key_checkbox->is_pressed()) {
k->set_keycode(KEY_NONE);
} else {
k->set_physical_keycode(KEY_NONE);
}
}
Ref<InputEventWithModifiers> mod = p_event;
if (mod.is_valid()) {
// Maintain store command option state
mod->set_store_command(store_command_checkbox->is_pressed());
mod->set_window_id(0);
}
_set_event(p_event);
set_input_as_handled();
}
void InputEventConfigurationDialog::_search_term_updated(const String &) {
_update_input_list();
}
void InputEventConfigurationDialog::_update_input_list() {
input_list_tree->clear();
TreeItem *root = input_list_tree->create_item();
String search_term = input_list_search->get_text();
bool collapse = input_list_search->get_text().is_empty();
if (allowed_input_types & INPUT_KEY) {
TreeItem *kb_root = input_list_tree->create_item(root);
kb_root->set_text(0, TTR("Keyboard Keys"));
kb_root->set_icon(0, icon_cache.keyboard);
kb_root->set_collapsed(collapse);
kb_root->set_meta("__type", INPUT_KEY);
for (int i = 0; i < keycode_get_count(); i++) {
String name = keycode_get_name_by_index(i);
if (!search_term.is_empty() && name.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(kb_root);
item->set_text(0, name);
item->set_meta("__keycode", keycode_get_value_by_index(i));
}
}
if (allowed_input_types & INPUT_MOUSE_BUTTON) {
TreeItem *mouse_root = input_list_tree->create_item(root);
mouse_root->set_text(0, TTR("Mouse Buttons"));
mouse_root->set_icon(0, icon_cache.mouse);
mouse_root->set_collapsed(collapse);
mouse_root->set_meta("__type", INPUT_MOUSE_BUTTON);
MouseButton mouse_buttons[9] = { MOUSE_BUTTON_LEFT, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MIDDLE, MOUSE_BUTTON_WHEEL_UP, MOUSE_BUTTON_WHEEL_DOWN, MOUSE_BUTTON_WHEEL_LEFT, MOUSE_BUTTON_WHEEL_RIGHT, MOUSE_BUTTON_XBUTTON1, MOUSE_BUTTON_XBUTTON2 };
for (int i = 0; i < 9; i++) {
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(mouse_buttons[i]);
String desc = get_event_text(mb);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(mouse_root);
item->set_text(0, desc);
item->set_meta("__index", mouse_buttons[i]);
}
}
if (allowed_input_types & INPUT_JOY_BUTTON) {
TreeItem *joyb_root = input_list_tree->create_item(root);
joyb_root->set_text(0, TTR("Joypad Buttons"));
joyb_root->set_icon(0, icon_cache.joypad_button);
joyb_root->set_collapsed(collapse);
joyb_root->set_meta("__type", INPUT_JOY_BUTTON);
for (int i = 0; i < JOY_BUTTON_MAX; i++) {
Ref<InputEventJoypadButton> joyb;
joyb.instantiate();
joyb->set_button_index((JoyButton)i);
String desc = get_event_text(joyb);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(joyb_root);
item->set_text(0, desc);
item->set_meta("__index", i);
}
}
if (allowed_input_types & INPUT_JOY_MOTION) {
TreeItem *joya_root = input_list_tree->create_item(root);
joya_root->set_text(0, TTR("Joypad Axes"));
joya_root->set_icon(0, icon_cache.joypad_axis);
joya_root->set_collapsed(collapse);
joya_root->set_meta("__type", INPUT_JOY_MOTION);
for (int i = 0; i < JOY_AXIS_MAX * 2; i++) {
int axis = i / 2;
int direction = (i & 1) ? 1 : -1;
Ref<InputEventJoypadMotion> joym;
joym.instantiate();
joym->set_axis((JoyAxis)axis);
joym->set_axis_value(direction);
String desc = get_event_text(joym);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(joya_root);
item->set_text(0, desc);
item->set_meta("__axis", i >> 1);
item->set_meta("__value", (i & 1) ? 1 : -1);
}
}
}
void InputEventConfigurationDialog::_mod_toggled(bool p_checked, int p_index) {
Ref<InputEventWithModifiers> ie = event;
// Not event with modifiers
if (ie.is_null()) {
return;
}
if (p_index == 0) {
ie->set_alt_pressed(p_checked);
} else if (p_index == 1) {
ie->set_shift_pressed(p_checked);
} else if (p_index == 2) {
ie->set_command_pressed(p_checked);
} else if (p_index == 3) {
ie->set_ctrl_pressed(p_checked);
} else if (p_index == 4) {
ie->set_meta_pressed(p_checked);
}
_set_event(ie);
}
void InputEventConfigurationDialog::_store_command_toggled(bool p_checked) {
Ref<InputEventWithModifiers> ie = event;
if (ie.is_valid()) {
ie->set_store_command(p_checked);
_set_event(ie);
}
if (p_checked) {
// If storing Command, show it's checkbox and hide Control (Win/Lin) or Meta (Mac)
#ifdef APPLE_STYLE_KEYS
mod_checkboxes[MOD_META]->hide();
mod_checkboxes[MOD_COMMAND]->show();
mod_checkboxes[MOD_COMMAND]->set_text("Meta (Command)");
#else
mod_checkboxes[MOD_CTRL]->hide();
mod_checkboxes[MOD_COMMAND]->show();
mod_checkboxes[MOD_COMMAND]->set_text("Control (Command)");
#endif
} else {
// If not, hide Command, show Control and Meta.
mod_checkboxes[MOD_COMMAND]->hide();
mod_checkboxes[MOD_CTRL]->show();
mod_checkboxes[MOD_META]->show();
}
}
void InputEventConfigurationDialog::_physical_keycode_toggled(bool p_checked) {
Ref<InputEventKey> k = event;
if (k.is_null()) {
return;
}
if (p_checked) {
k->set_physical_keycode(k->get_keycode());
k->set_keycode(KEY_NONE);
} else {
k->set_keycode((Key)k->get_physical_keycode());
k->set_physical_keycode(KEY_NONE);
}
_set_event(k);
}
void InputEventConfigurationDialog::_input_list_item_selected() {
TreeItem *selected = input_list_tree->get_selected();
// Invalid tree selection - type only exists on the "category" items, which are not a valid selection.
if (selected->has_meta("__type")) {
return;
}
InputEventConfigurationDialog::InputType input_type = (InputEventConfigurationDialog::InputType)(int)selected->get_parent()->get_meta("__type");
switch (input_type) {
case InputEventConfigurationDialog::INPUT_KEY: {
Key keycode = (Key)(int)selected->get_meta("__keycode");
Ref<InputEventKey> k;
k.instantiate();
if (physical_key_checkbox->is_pressed()) {
k->set_physical_keycode(keycode);
k->set_keycode(KEY_NONE);
} else {
k->set_physical_keycode(KEY_NONE);
k->set_keycode(keycode);
}
// Maintain modifier state from checkboxes
k->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
k->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
k->set_command_pressed(mod_checkboxes[MOD_COMMAND]->is_pressed());
k->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
k->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
k->set_store_command(store_command_checkbox->is_pressed());
_set_event(k);
} break;
case InputEventConfigurationDialog::INPUT_MOUSE_BUTTON: {
MouseButton idx = (MouseButton)(int)selected->get_meta("__index");
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(idx);
// Maintain modifier state from checkboxes
mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
mb->set_command_pressed(mod_checkboxes[MOD_COMMAND]->is_pressed());
mb->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
mb->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
mb->set_store_command(store_command_checkbox->is_pressed());
_set_event(mb);
} break;
case InputEventConfigurationDialog::INPUT_JOY_BUTTON: {
JoyButton idx = (JoyButton)(int)selected->get_meta("__index");
Ref<InputEventJoypadButton> jb = InputEventJoypadButton::create_reference(idx);
_set_event(jb);
} break;
case InputEventConfigurationDialog::INPUT_JOY_MOTION: {
JoyAxis axis = (JoyAxis)(int)selected->get_meta("__axis");
int value = selected->get_meta("__value");
Ref<InputEventJoypadMotion> jm;
jm.instantiate();
jm->set_axis(axis);
jm->set_axis_value(value);
_set_event(jm);
} break;
}
}
void InputEventConfigurationDialog::_set_current_device(int i_device) {
device_id_option->select(i_device + 1);
}
int InputEventConfigurationDialog::_get_current_device() const {
return device_id_option->get_selected() - 1;
}
String InputEventConfigurationDialog::_get_device_string(int i_device) const {
if (i_device == InputMap::ALL_DEVICES) {
return TTR("All Devices");
}
return TTR("Device") + " " + itos(i_device);
}
void InputEventConfigurationDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
input_list_search->set_right_icon(input_list_search->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
physical_key_checkbox->set_icon(get_theme_icon(SNAME("KeyboardPhysical"), SNAME("EditorIcons")));
icon_cache.keyboard = get_theme_icon(SNAME("Keyboard"), SNAME("EditorIcons"));
icon_cache.mouse = get_theme_icon(SNAME("Mouse"), SNAME("EditorIcons"));
icon_cache.joypad_button = get_theme_icon(SNAME("JoyButton"), SNAME("EditorIcons"));
icon_cache.joypad_axis = get_theme_icon(SNAME("JoyAxis"), SNAME("EditorIcons"));
mouse_detection_rect->set_color(get_theme_color(SNAME("dark_color_2"), SNAME("Editor")));
_update_input_list();
} break;
default:
break;
}
}
void InputEventConfigurationDialog::popup_and_configure(const Ref<InputEvent> &p_event) {
if (p_event.is_valid()) {
_set_event(p_event);
} else {
// Clear Event
_set_event(p_event);
// Clear Checkbox Values
for (int i = 0; i < MOD_MAX; i++) {
mod_checkboxes[i]->set_pressed(false);
}
// Enable the Physical Key checkbox by default to encourage its use.
// Physical Key should be used for most game inputs as it allows keys to work
// on non-QWERTY layouts out of the box.
// This is especially important for WASD movement layouts.
physical_key_checkbox->set_pressed(true);
store_command_checkbox->set_pressed(true);
_set_current_device(0);
// Switch to "Listen" tab
tab_container->set_current_tab(0);
}
popup_centered();
}
Ref<InputEvent> InputEventConfigurationDialog::get_event() const {
return event;
}
void InputEventConfigurationDialog::set_allowed_input_types(int p_type_masks) {
allowed_input_types = p_type_masks;
}
InputEventConfigurationDialog::InputEventConfigurationDialog() {
allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION | INPUT_MOUSE_BUTTON;
set_title(TTR("Event Configuration"));
set_min_size(Size2i(550 * EDSCALE, 0)); // Min width
VBoxContainer *main_vbox = memnew(VBoxContainer);
add_child(main_vbox);
tab_container = memnew(TabContainer);
tab_container->set_tab_align(TabContainer::TabAlign::ALIGN_LEFT);
tab_container->set_use_hidden_tabs_for_min_size(true);
tab_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tab_container->connect("tab_selected", callable_mp(this, &InputEventConfigurationDialog::_tab_selected));
main_vbox->add_child(tab_container);
// Listen to input tab
VBoxContainer *vb = memnew(VBoxContainer);
vb->set_name(TTR("Listen for Input"));
event_as_text = memnew(Label);
event_as_text->set_align(Label::ALIGN_CENTER);
vb->add_child(event_as_text);
// Mouse button detection rect (Mouse button event outside this ColorRect will be ignored)
mouse_detection_rect = memnew(ColorRect);
mouse_detection_rect->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vb->add_child(mouse_detection_rect);
tab_container->add_child(vb);
// List of all input options to manually select from.
VBoxContainer *manual_vbox = memnew(VBoxContainer);
manual_vbox->set_name(TTR("Manual Selection"));
manual_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tab_container->add_child(manual_vbox);
input_list_search = memnew(LineEdit);
input_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
input_list_search->set_placeholder(TTR("Filter Inputs"));
input_list_search->set_clear_button_enabled(true);
input_list_search->connect("text_changed", callable_mp(this, &InputEventConfigurationDialog::_search_term_updated));
manual_vbox->add_child(input_list_search);
input_list_tree = memnew(Tree);
input_list_tree->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); // Min height for tree
input_list_tree->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_input_list_item_selected));
input_list_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
manual_vbox->add_child(input_list_tree);
input_list_tree->set_hide_root(true);
input_list_tree->set_columns(1);
_update_input_list();
// Additional Options
additional_options_container = memnew(VBoxContainer);
additional_options_container->hide();
Label *opts_label = memnew(Label);
opts_label->set_theme_type_variation("HeaderSmall");
opts_label->set_text(TTR("Additional Options"));
additional_options_container->add_child(opts_label);
// Device Selection
device_container = memnew(HBoxContainer);
device_container->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *device_label = memnew(Label);
device_label->set_theme_type_variation("HeaderSmall");
device_label->set_text(TTR("Device:"));
device_container->add_child(device_label);
device_id_option = memnew(OptionButton);
device_id_option->set_h_size_flags(Control::SIZE_EXPAND_FILL);
device_container->add_child(device_id_option);
for (int i = -1; i < 8; i++) {
device_id_option->add_item(_get_device_string(i));
}
_set_current_device(0);
device_container->hide();
additional_options_container->add_child(device_container);
// Modifier Selection
mod_container = memnew(HBoxContainer);
for (int i = 0; i < MOD_MAX; i++) {
String name = mods[i];
mod_checkboxes[i] = memnew(CheckBox);
mod_checkboxes[i]->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_mod_toggled), varray(i));
mod_checkboxes[i]->set_text(name);
mod_container->add_child(mod_checkboxes[i]);
}
mod_container->add_child(memnew(VSeparator));
store_command_checkbox = memnew(CheckBox);
store_command_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_store_command_toggled));
store_command_checkbox->set_pressed(true);
store_command_checkbox->set_text(TTR("Store Command"));
#ifdef APPLE_STYLE_KEYS
store_command_checkbox->set_tooltip(TTR("Toggles between serializing 'command' and 'meta'. Used for compatibility with Windows/Linux style keyboard."));
#else
store_command_checkbox->set_tooltip(TTR("Toggles between serializing 'command' and 'control'. Used for compatibility with Apple Style keyboards."));
#endif
mod_container->add_child(store_command_checkbox);
mod_container->hide();
additional_options_container->add_child(mod_container);
// Physical Key Checkbox
physical_key_checkbox = memnew(CheckBox);
physical_key_checkbox->set_text(TTR("Use Physical Keycode"));
physical_key_checkbox->set_tooltip(TTR("Stores the physical position of the key on the keyboard rather than the key's value. Used for compatibility with non-latin layouts.\nThis should generally be enabled for most game shortcuts, but not in non-game applications."));
physical_key_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_physical_keycode_toggled));
physical_key_checkbox->hide();
additional_options_container->add_child(physical_key_checkbox);
main_vbox->add_child(additional_options_container);
// Default to first tab
tab_container->set_current_tab(0);
}
/////////////////////////////////////////
static bool _is_action_name_valid(const String &p_name) {
const char32_t *cstr = p_name.get_data();
for (int i = 0; cstr[i]; i++) {
if (cstr[i] == '/' || cstr[i] == ':' || cstr[i] == '"' ||
cstr[i] == '=' || cstr[i] == '\\' || cstr[i] < 32) {
return false;
}
}
return true;
}
void ActionMapEditor::_event_config_confirmed() {
Ref<InputEvent> ev = event_config_dialog->get_event();
Dictionary new_action = current_action.duplicate();
Array events = new_action["events"];
if (current_action_event_index == -1) {
// Add new event
events.push_back(ev);
} else {
// Edit existing event
events[current_action_event_index] = ev;
}
new_action["events"] = events;
emit_signal(SNAME("action_edited"), current_action_name, new_action);
}
void ActionMapEditor::_add_action_pressed() {
_add_action(add_edit->get_text());
}
void ActionMapEditor::_add_action(const String &p_name) {
if (p_name == "" || !_is_action_name_valid(p_name)) {
show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"));
return;
}
add_edit->clear();
emit_signal(SNAME("action_added"), p_name);
}
void ActionMapEditor::_action_edited() {
TreeItem *ti = action_tree->get_edited();
if (!ti) {
return;
}
if (action_tree->get_selected_column() == 0) {
// Name Edited
String new_name = ti->get_text(0);
String old_name = ti->get_meta("__name");
if (new_name == old_name) {
return;
}
if (new_name == "" || !_is_action_name_valid(new_name)) {
ti->set_text(0, old_name);
show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"));
return;
}
emit_signal(SNAME("action_renamed"), old_name, new_name);
} else if (action_tree->get_selected_column() == 1) {
// Deadzone Edited
String name = ti->get_meta("__name");
Dictionary old_action = ti->get_meta("__action");
Dictionary new_action = old_action.duplicate();
new_action["deadzone"] = ti->get_range(1);
// Call deferred so that input can finish propagating through tree, allowing re-making of tree to occur.
call_deferred(SNAME("emit_signal"), "action_edited", name, new_action);
}
}
void ActionMapEditor::_tree_button_pressed(Object *p_item, int p_column, int p_id) {
ItemButton option = (ItemButton)p_id;
TreeItem *item = Object::cast_to<TreeItem>(p_item);
if (!item) {
return;
}
switch (option) {
case ActionMapEditor::BUTTON_ADD_EVENT: {
current_action = item->get_meta("__action");
current_action_name = item->get_meta("__name");
current_action_event_index = -1;
event_config_dialog->popup_and_configure();
} break;
case ActionMapEditor::BUTTON_EDIT_EVENT: {
// Action and Action name is located on the parent of the event.
current_action = item->get_parent()->get_meta("__action");
current_action_name = item->get_parent()->get_meta("__name");
current_action_event_index = item->get_meta("__index");
Ref<InputEvent> ie = item->get_meta("__event");
if (ie.is_valid()) {
event_config_dialog->popup_and_configure(ie);
}
} break;
case ActionMapEditor::BUTTON_REMOVE_ACTION: {
// Send removed action name
String name = item->get_meta("__name");
emit_signal(SNAME("action_removed"), name);
} break;
case ActionMapEditor::BUTTON_REMOVE_EVENT: {
// Remove event and send updated action
Dictionary action = item->get_parent()->get_meta("__action");
String action_name = item->get_parent()->get_meta("__name");
int event_index = item->get_meta("__index");
Array events = action["events"];
events.remove(event_index);
action["events"] = events;
emit_signal(SNAME("action_edited"), action_name, action);
} break;
default:
break;
}
}
void ActionMapEditor::_tree_item_activated() {
TreeItem *item = action_tree->get_selected();
if (!item || !item->has_meta("__event")) {
return;
}
_tree_button_pressed(item, 2, BUTTON_EDIT_EVENT);
}
void ActionMapEditor::set_show_builtin_actions(bool p_show) {
show_builtin_actions = p_show;
show_builtin_actions_checkbutton->set_pressed(p_show);
// Prevent unnecessary updates of action list when cache is empty.
if (!actions_cache.is_empty()) {
update_action_list();
}
}
void ActionMapEditor::_search_term_updated(const String &) {
update_action_list();
}
Variant ActionMapEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
TreeItem *selected = action_tree->get_selected();
if (!selected) {
return Variant();
}
String name = selected->get_text(0);
Label *label = memnew(Label(name));
label->set_theme_type_variation("HeaderSmall");
label->set_modulate(Color(1, 1, 1, 1.0f));
action_tree->set_drag_preview(label);
Dictionary drag_data;
if (selected->has_meta("__action")) {
drag_data["input_type"] = "action";
}
if (selected->has_meta("__event")) {
drag_data["input_type"] = "event";
}
action_tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN);
return drag_data;
}
bool ActionMapEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
Dictionary d = p_data;
if (!d.has("input_type")) {
return false;
}
TreeItem *selected = action_tree->get_selected();
TreeItem *item = action_tree->get_item_at_position(p_point);
if (!selected || !item || item == selected) {
return false;
}
// Don't allow moving an action in-between events.
if (d["input_type"] == "action" && item->has_meta("__event")) {
return false;
}
// Don't allow moving an event to a different action.
if (d["input_type"] == "event" && item->get_parent() != selected->get_parent()) {
return false;
}
return true;
}
void ActionMapEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
if (!can_drop_data_fw(p_point, p_data, p_from)) {
return;
}
TreeItem *selected = action_tree->get_selected();
TreeItem *target = action_tree->get_item_at_position(p_point);
bool drop_above = action_tree->get_drop_section_at_position(p_point) == -1;
if (!target) {
return;
}
Dictionary d = p_data;
if (d["input_type"] == "action") {
// Change action order.
String relative_to = target->get_meta("__name");
String action_name = selected->get_meta("__name");
emit_signal(SNAME("action_reordered"), action_name, relative_to, drop_above);
} else if (d["input_type"] == "event") {
// Change event order
int current_index = selected->get_meta("__index");
int target_index = target->get_meta("__index");
// Construct new events array.
Dictionary new_action = selected->get_parent()->get_meta("__action");
Array events = new_action["events"];
Array new_events;
// The following method was used to perform the array changes since `remove` followed by `insert` was not working properly at time of writing.
// Loop thought existing events
for (int i = 0; i < events.size(); i++) {
// If you come across the current index, just skip it, as it has been moved.
if (i == current_index) {
continue;
} else if (i == target_index) {
// We are at the target index. If drop above, add selected event there first, then target, so moved event goes on top.
if (drop_above) {
new_events.push_back(events[current_index]);
new_events.push_back(events[target_index]);
} else {
new_events.push_back(events[target_index]);
new_events.push_back(events[current_index]);
}
} else {
new_events.push_back(events[i]);
}
}
new_action["events"] = new_events;
emit_signal(SNAME("action_edited"), selected->get_parent()->get_meta("__name"), new_action);
}
}
void ActionMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
action_list_search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
} break;
default:
break;
}
}
void ActionMapEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_drag_data_fw"), &ActionMapEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("_can_drop_data_fw"), &ActionMapEditor::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("_drop_data_fw"), &ActionMapEditor::drop_data_fw);
ADD_SIGNAL(MethodInfo("action_added", PropertyInfo(Variant::STRING, "name")));
ADD_SIGNAL(MethodInfo("action_edited", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::DICTIONARY, "new_action")));
ADD_SIGNAL(MethodInfo("action_removed", PropertyInfo(Variant::STRING, "name")));
ADD_SIGNAL(MethodInfo("action_renamed", PropertyInfo(Variant::STRING, "old_name"), PropertyInfo(Variant::STRING, "new_name")));
ADD_SIGNAL(MethodInfo("action_reordered", PropertyInfo(Variant::STRING, "action_name"), PropertyInfo(Variant::STRING, "relative_to"), PropertyInfo(Variant::BOOL, "before")));
}
LineEdit *ActionMapEditor::get_search_box() const {
return action_list_search;
}
InputEventConfigurationDialog *ActionMapEditor::get_configuration_dialog() {
return event_config_dialog;
}
void ActionMapEditor::update_action_list(const Vector<ActionInfo> &p_action_infos) {
if (!p_action_infos.is_empty()) {
actions_cache = p_action_infos;
}
action_tree->clear();
TreeItem *root = action_tree->create_item();
int uneditable_count = 0;
for (int i = 0; i < actions_cache.size(); i++) {
ActionInfo action_info = actions_cache[i];
if (!action_info.editable) {
uneditable_count++;
}
String search_term = action_list_search->get_text();
if (!search_term.is_empty() && action_info.name.findn(search_term) == -1) {
continue;
}
if (!action_info.editable && !show_builtin_actions) {
continue;
}
const Array events = action_info.action["events"];
const Variant deadzone = action_info.action["deadzone"];
// Update Tree...
TreeItem *action_item = action_tree->create_item(root);
action_item->set_meta("__action", action_info.action);
action_item->set_meta("__name", action_info.name);
// First Column - Action Name
action_item->set_text(0, action_info.name);
action_item->set_editable(0, action_info.editable);
action_item->set_icon(0, action_info.icon);
// Second Column - Deadzone
action_item->set_editable(1, true);
action_item->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
action_item->set_range_config(1, 0.0, 1.0, 0.01);
action_item->set_range(1, deadzone);
// Third column - buttons
action_item->add_button(2, action_tree->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), BUTTON_ADD_EVENT, false, TTR("Add Event"));
action_item->add_button(2, action_tree->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_ACTION, !action_info.editable, action_info.editable ? TTR("Remove Action") : TTR("Cannot Remove Action"));
action_item->set_custom_bg_color(0, action_tree->get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
action_item->set_custom_bg_color(1, action_tree->get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
for (int evnt_idx = 0; evnt_idx < events.size(); evnt_idx++) {
Ref<InputEvent> event = events[evnt_idx];
if (event.is_null()) {
continue;
}
TreeItem *event_item = action_tree->create_item(action_item);
// First Column - Text
event_item->set_text(0, event_config_dialog->get_event_text(event)); // Need to us the special description for JoypadMotion here, so don't use as_text() directly.
event_item->set_meta("__event", event);
event_item->set_meta("__index", evnt_idx);
// Third Column - Buttons
event_item->add_button(2, action_tree->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), BUTTON_EDIT_EVENT, false, TTR("Edit Event"));
event_item->add_button(2, action_tree->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_EVENT, false, TTR("Remove Event"));
event_item->set_button_color(2, 0, Color(1, 1, 1, 0.75));
event_item->set_button_color(2, 1, Color(1, 1, 1, 0.75));
}
}
}
void ActionMapEditor::show_message(const String &p_message) {
message->set_text(p_message);
message->popup_centered(Size2(300, 100) * EDSCALE);
}
void ActionMapEditor::use_external_search_box(LineEdit *p_searchbox) {
memdelete(action_list_search);
action_list_search = p_searchbox;
action_list_search->connect("text_changed", callable_mp(this, &ActionMapEditor::_search_term_updated));
}
ActionMapEditor::ActionMapEditor() {
show_builtin_actions = false;
// Main Vbox Container
VBoxContainer *main_vbox = memnew(VBoxContainer);
main_vbox->set_anchors_and_offsets_preset(PRESET_WIDE);
add_child(main_vbox);
HBoxContainer *top_hbox = memnew(HBoxContainer);
main_vbox->add_child(top_hbox);
action_list_search = memnew(LineEdit);
action_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
action_list_search->set_placeholder(TTR("Filter Actions"));
action_list_search->set_clear_button_enabled(true);
action_list_search->connect("text_changed", callable_mp(this, &ActionMapEditor::_search_term_updated));
top_hbox->add_child(action_list_search);
show_builtin_actions_checkbutton = memnew(CheckButton);
show_builtin_actions_checkbutton->set_pressed(false);
show_builtin_actions_checkbutton->set_text(TTR("Show Built-in Actions"));
show_builtin_actions_checkbutton->connect("toggled", callable_mp(this, &ActionMapEditor::set_show_builtin_actions));
top_hbox->add_child(show_builtin_actions_checkbutton);
// Adding Action line edit + button
add_hbox = memnew(HBoxContainer);
add_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_edit = memnew(LineEdit);
add_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_edit->set_placeholder(TTR("Add New Action"));
add_edit->set_clear_button_enabled(true);
add_edit->connect("text_submitted", callable_mp(this, &ActionMapEditor::_add_action));
add_hbox->add_child(add_edit);
Button *add_button = memnew(Button);
add_button->set_text(TTR("Add"));
add_button->connect("pressed", callable_mp(this, &ActionMapEditor::_add_action_pressed));
add_hbox->add_child(add_button);
main_vbox->add_child(add_hbox);
// Action Editor Tree
action_tree = memnew(Tree);
action_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
action_tree->set_columns(3);
action_tree->set_hide_root(true);
action_tree->set_column_titles_visible(true);
action_tree->set_column_title(0, TTR("Action"));
action_tree->set_column_clip_content(0, true);
action_tree->set_column_title(1, TTR("Deadzone"));
action_tree->set_column_expand(1, false);
action_tree->set_column_custom_minimum_width(1, 80 * EDSCALE);
action_tree->set_column_expand(2, false);
action_tree->set_column_custom_minimum_width(2, 50 * EDSCALE);
action_tree->connect("item_edited", callable_mp(this, &ActionMapEditor::_action_edited));
action_tree->connect("item_activated", callable_mp(this, &ActionMapEditor::_tree_item_activated));
action_tree->connect("button_pressed", callable_mp(this, &ActionMapEditor::_tree_button_pressed));
main_vbox->add_child(action_tree);
action_tree->set_drag_forwarding(this);
// Adding event dialog
event_config_dialog = memnew(InputEventConfigurationDialog);
event_config_dialog->connect("confirmed", callable_mp(this, &ActionMapEditor::_event_config_confirmed));
add_child(event_config_dialog);
message = memnew(AcceptDialog);
add_child(message);
}