.. |
2d
|
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
|
2022-08-22 21:39:48 +02:00 |
3d
|
Merge pull request #64339 from YuriSizov/core-multilevel-validate-property
|
2022-08-22 21:39:48 +02:00 |
animation
|
Merge pull request #59564 from KoBeWi/FINALLY,_ULTIMATE_UNDO_REDO
|
2022-08-22 22:37:33 +02:00 |
audio
|
Make _validate_property a multilevel method
|
2022-08-22 18:35:11 +03:00 |
debugger
|
Swap arguments of ResourceSaver.save()
|
2022-07-29 19:53:09 +02:00 |
gui
|
Merge pull request #63891 from derammo/derammo_tree_cache
|
2022-08-22 22:41:28 +02:00 |
main
|
Spell out "anisotropic" fully in filter options
|
2022-08-23 19:19:56 -04:00 |
resources
|
Merge pull request #58600 from Calinou/material-triplanar-sharpness-clamp
|
2022-08-22 22:21:33 +02:00 |
property_utils.cpp
|
Cleanup and move char functions to the char_utils.h header.
|
2022-02-04 11:35:01 +02:00 |
property_utils.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
|
Clean up mesh include code and comments
|
2022-08-20 13:24:40 -05:00 |
register_scene_types.h
|
Code quality: Fix header guards consistency
|
2022-07-25 11:17:40 +02:00 |
scene_string_names.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
scene_string_names.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
SCsub
|
[Net] Modularize multiplayer, expose MultiplayerAPI to extensions.
|
2022-07-26 09:31:12 +02:00 |