virtualx-engine/scene
Juan Linietsky 642c63319e Camera Fixes
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-Object Picking and orthogonal camera related functions fixed (i hope)
-Going to preview mode in the camera shows a frame with the correct game aspect ratio
-Changed Camera API and properties a little t make it more straightforward
-Fixed bug in shader compiler.

-Fixed bug in ShaderGL
2014-09-15 20:06:37 -03:00
..
2d 3D Physics and Other Stuff 2014-09-02 23:13:40 -03:00
3d Camera Fixes 2014-09-15 20:06:37 -03:00
animation Little Bits 2014-08-14 10:31:38 -03:00
audio Make String::right count from pos instead of pos+1 2014-05-13 01:19:41 +08:00
gui 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
io -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
main 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
resources 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
register_scene_types.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
register_scene_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_binds.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_string_names.cpp 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
scene_string_names.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
SCsub wtf 2014-02-19 18:09:52 -03:00