646a2d9d94
Godot 4.0 allows controlling ambient and specular light intensity separately, but 3.x doesn't. |
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.. | ||
classes | ||
tools | ||
translations | ||
class.xsd | ||
Doxyfile | ||
Makefile |
646a2d9d94
Godot 4.0 allows controlling ambient and specular light intensity separately, but 3.x doesn't. |
||
---|---|---|
.. | ||
classes | ||
tools | ||
translations | ||
class.xsd | ||
Doxyfile | ||
Makefile |