b087538119
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
62 lines
3.2 KiB
XML
62 lines
3.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeCompare" inherits="VisualShaderNode" version="3.5" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A comparison function for common types within the visual shader graph.
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</brief_description>
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<description>
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Compares [code]a[/code] and [code]b[/code] of [member type] by [member function]. Returns a boolean scalar. Translates to [code]if[/code] instruction in shader code.
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="condition" type="int" setter="set_condition" getter="get_condition" enum="VisualShaderNodeCompare.Condition" default="0">
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Extra condition which is applied if [member type] is set to [constant CTYPE_VECTOR].
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</member>
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<member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeCompare.Function" default="0">
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A comparison function. See [enum Function] for options.
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</member>
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<member name="type" type="int" setter="set_comparison_type" getter="get_comparison_type" enum="VisualShaderNodeCompare.ComparisonType" default="0">
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The type to be used in the comparison. See [enum ComparisonType] for options.
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</member>
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</members>
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<constants>
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<constant name="CTYPE_SCALAR" value="0" enum="ComparisonType">
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A floating-point scalar.
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</constant>
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<constant name="CTYPE_VECTOR" value="1" enum="ComparisonType">
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A 3D vector type.
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</constant>
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<constant name="CTYPE_BOOLEAN" value="2" enum="ComparisonType">
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A boolean type.
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</constant>
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<constant name="CTYPE_TRANSFORM" value="3" enum="ComparisonType">
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A transform ([code]mat4[/code]) type.
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</constant>
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<constant name="FUNC_EQUAL" value="0" enum="Function">
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Comparison for equality ([code]a == b[/code]).
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</constant>
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<constant name="FUNC_NOT_EQUAL" value="1" enum="Function">
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Comparison for inequality ([code]a != b[/code]).
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</constant>
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<constant name="FUNC_GREATER_THAN" value="2" enum="Function">
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Comparison for greater than ([code]a > b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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</constant>
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<constant name="FUNC_GREATER_THAN_EQUAL" value="3" enum="Function">
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Comparison for greater than or equal ([code]a >= b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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</constant>
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<constant name="FUNC_LESS_THAN" value="4" enum="Function">
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Comparison for less than ([code]a < b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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</constant>
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<constant name="FUNC_LESS_THAN_EQUAL" value="5" enum="Function">
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Comparison for less than or equal ([code]a < b[/code]). Cannot be used if [member type] set to [constant CTYPE_BOOLEAN] or [constant CTYPE_TRANSFORM].
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</constant>
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<constant name="COND_ALL" value="0" enum="Condition">
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The result will be true if all of component in vector satisfy the comparison condition.
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</constant>
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<constant name="COND_ANY" value="1" enum="Condition">
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The result will be true if any of component in vector satisfy the comparison condition.
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</constant>
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</constants>
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</class>
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