virtualx-engine/servers/visual
Rémi Verschelde 38c471bef6 Merge pull request #9765 from Noshyaar/pr-clang
Clang-formatting *.cpp and *.h (some files excluded)
2017-07-23 13:16:48 +02:00
..
default_mouse_cursor.xpm
rasterizer.cpp
rasterizer.h Many fixes to improve GI Probe quality 2017-07-15 23:24:37 -03:00
SCsub
shader_language.cpp -Added triplanar mapping modes 2017-07-08 08:07:49 -03:00
shader_language.h
shader_types.cpp Several changes to better run in mobile. 2017-07-22 14:08:17 -03:00
shader_types.h
visual_server_canvas.cpp -Many fixes to VisualScript, fixed property names, etc. 2017-06-30 21:35:05 -03:00
visual_server_canvas.h -Many fixes to VisualScript, fixed property names, etc. 2017-06-30 21:35:05 -03:00
visual_server_global.cpp
visual_server_global.h
visual_server_light_baker.cpp
visual_server_light_baker.h
visual_server_raster.cpp Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
visual_server_raster.h Many fixes to improve GI Probe quality 2017-07-15 23:24:37 -03:00
visual_server_scene.cpp Many fixes to improve GI Probe quality 2017-07-15 23:24:37 -03:00
visual_server_scene.h Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
visual_server_viewport.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
visual_server_viewport.h Fix transparent background rendering, closes #8703 2017-06-17 08:59:43 -03:00
visual_server_wrap_mt.cpp Clang-formatting *.cpp and *.h (some files excluded) 2017-07-22 18:14:08 +07:00
visual_server_wrap_mt.h Many fixes to improve GI Probe quality 2017-07-15 23:24:37 -03:00