virtualx-engine/modules/recast
Morris Tabor ba396caefc Replace QuickHull with Bullet's convex hull computer.
The code is based on the current version of thirdparty/vhacd and modified to use Godot's types and code style.

Additional changes:
- backported and extended PagedAllocator to allow leaked objects
- applied patch from https://github.com/bulletphysics/bullet3/pull/3037
2021-05-22 08:16:43 +02:00
..
config.py SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00
navigation_mesh_editor_plugin.cpp Style: Enforce braces around if blocks and loops 2021-05-05 15:02:01 +02:00
navigation_mesh_editor_plugin.h Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 2021-05-04 14:45:16 +02:00
navigation_mesh_generator.cpp Replace QuickHull with Bullet's convex hull computer. 2021-05-22 08:16:43 +02:00
navigation_mesh_generator.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
register_types.cpp Style: Replaces uses of 0/NULL by nullptr (C++11) 2021-05-04 16:30:23 +02:00
register_types.h Update copyright statements to 2021 2021-01-13 16:17:06 +01:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2021-04-29 16:57:00 +02:00