virtualx-engine/scene/3d
Hugo Locurcio 661cf1f351
Fix LightmapGI not taking environment sky rotation into account when baking
The sky rotation now affects the baked environment lighting as it should,
making it match how real-time ambient light rendering works.

Co-authored-by: Per Melin <git@melin.net>
2024-08-05 17:54:11 +02:00
..
physics Fix dynamic-stack-buffer-overflow crash when executing random functions on random physics objects 2024-07-18 19:22:03 -07:00
audio_listener_3d.cpp Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
audio_listener_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream_player_3d.compat.inc Change AudioStreamPlayer autoplay and GLTFBufferView getters to be const 2024-02-08 13:01:50 -06:00
audio_stream_player_3d.cpp Add samples playback support 2024-06-18 11:06:31 -04:00
audio_stream_player_3d.h Add samples playback support 2024-06-18 11:06:31 -04:00
bone_attachment_3d.compat.inc replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
bone_attachment_3d.cpp Reset when disabling override pose in BoneAttachment3D 2024-06-28 00:48:26 +09:00
bone_attachment_3d.h replace bone_pose_updated to skeleton_updated signal 2024-04-13 05:48:42 +09:00
camera_3d.cpp Expose is_part_of_edited_scene() 2024-04-26 11:49:38 +02:00
camera_3d.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
cpu_particles_3d.cpp Merge pull request #91449 from Arnklit/particles-emission-ring-shape-fix2 2024-05-14 18:09:47 +02:00
cpu_particles_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
decal.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
decal.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
fog_volume.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
fog_volume.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
gpu_particles_3d.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
gpu_particles_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
gpu_particles_collision_3d.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
gpu_particles_collision_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
importer_mesh_instance_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
importer_mesh_instance_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
label_3d.cpp [Scene] Add SceneStringNames::font(_size/_color) 2024-06-18 17:24:27 +02:00
label_3d.h Expose TextServer justification flags to Label, Label3D, TextMesh and RTL. Add flags to control last/single line justification. 2023-05-15 19:23:54 +03:00
light_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
light_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
lightmap_gi.cpp Fix LightmapGI not taking environment sky rotation into account when baking 2024-08-05 17:54:11 +02:00
lightmap_gi.h Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 2024-07-13 13:10:04 +02:00
lightmap_probe.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmap_probe.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
lightmapper.h Lightmapper: Prevent infinite loop when blitting lightmaps into an atlas 2024-07-13 13:10:04 +02:00
marker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
marker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
mesh_instance_3d.cpp Add option to bake a mesh from blend shape mix 2024-04-10 23:35:28 +02:00
mesh_instance_3d.h Add option to bake a mesh from blend shape mix 2024-04-10 23:35:28 +02:00
multimesh_instance_3d.cpp Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
multimesh_instance_3d.h Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
navigation_agent_3d.cpp Fix physics tick counter 2024-07-07 19:04:05 +02:00
navigation_agent_3d.h Fix physics tick counter 2024-07-07 19:04:05 +02:00
navigation_link_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_link_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
navigation_obstacle_3d.cpp Add NavigationObstacle options to affect and carve navigation mesh 2024-03-15 01:45:44 +01:00
navigation_obstacle_3d.h Add NavigationObstacle options to affect and carve navigation mesh 2024-03-15 01:45:44 +01:00
navigation_region_3d.cpp Fix NavigationRegion3D not reacting to runtime debug enabled change 2024-05-23 20:01:47 +02:00
navigation_region_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
node_3d.cpp Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00
node_3d.h Make Advanced Import lights more like the mesh and material editors 2024-04-16 10:15:25 -07:00
occluder_instance_3d.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
occluder_instance_3d.h Fix invalid inheritance of OccluderInstance3D 2024-06-19 16:47:37 +02:00
path_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
path_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
physical_bone_simulator_3d.cpp Fix child bones of the physical bone aren't modified 2024-06-11 14:43:17 +09:00
physical_bone_simulator_3d.h Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB 2024-04-05 01:28:26 +09:00
reflection_probe.cpp Add reflection probe support to compatibility renderer using 2 probe approach. 2024-04-09 16:53:28 +10:00
reflection_probe.h Add reflection probe support to compatibility renderer using 2 probe approach. 2024-04-09 16:53:28 +10:00
remote_transform_3d.cpp Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
remote_transform_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
SCsub Split monolithic physics class files 2024-02-27 11:18:16 +01:00
skeleton_3d.compat.inc Make Skeleton3D::add_bone return the new bone index right away, instead of requiring an additional call to get_bone_count. 2024-02-25 05:24:48 -06:00
skeleton_3d.cpp Re-add Skeleton3D::animate_physical_bones 2024-07-14 14:24:25 +09:00
skeleton_3d.h Re-add Skeleton3D::animate_physical_bones 2024-07-14 14:24:25 +09:00
skeleton_ik_3d.cpp Add get_concatenated_bone_names() to Skeleton3D for Modifier's hint 2024-06-10 10:19:36 +09:00
skeleton_ik_3d.h Add SkeletonIK3D get/set_interpolation compat from #87888 2024-04-18 01:49:12 -07:00
skeleton_modifier_3d.cpp Expose get_skeleton() from SkeletonModifier3D 2024-06-09 23:58:05 +09:00
skeleton_modifier_3d.h Allow users to override SkeletonModifier3D._process_modification 2024-05-09 19:48:56 -07:00
soft_body_3d.cpp Split monolithic physics class files 2024-02-27 11:18:16 +01:00
soft_body_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
sprite_3d.cpp Fix Issue #94145 Incorrect text in the Node Configuration Warning dialog 2024-07-09 22:36:18 +02:00
sprite_3d.h Optimise Object's get_argument_options 2024-02-29 18:00:54 +01:00
velocity_tracker_3d.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
velocity_tracker_3d.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
visible_on_screen_notifier_3d.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
visible_on_screen_notifier_3d.h Implement VisibilityNotifier3D in the compatibility backend 2024-02-22 12:35:24 -08:00
visual_instance_3d.cpp Cleanup unused/underused singleton StringNames 2024-05-14 18:18:29 +02:00
visual_instance_3d.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
voxel_gi.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
voxel_gi.h Revert "Update Node::get_configuration_warnings signature" 2024-02-17 19:03:21 +01:00
voxelizer.cpp Fix VoxelGI MultiMesh and CSG mesh baking 2023-10-25 16:37:47 +03:00
voxelizer.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
world_environment.cpp Implement hooks into renderer 2024-02-18 21:54:21 +11:00
world_environment.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
xr_body_modifier_3d.cpp Subscribe to correct tracker signals 2024-04-22 18:40:18 -04:00
xr_body_modifier_3d.h Subscribe to correct tracker signals 2024-04-22 18:40:18 -04:00
xr_face_modifier_3d.cpp Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_face_modifier_3d.h Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_hand_modifier_3d.cpp Store previous relative transforms in XRHandModifier3D 2024-04-30 08:59:40 -05:00
xr_hand_modifier_3d.h Store previous relative transforms in XRHandModifier3D 2024-04-30 08:59:40 -05:00
xr_nodes.cpp Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00
xr_nodes.h Rework XR Trackers to have a common ancestor. Allow creation of XRNode3D to drive node positions and visibility. 2024-04-18 20:04:01 -04:00