..
tiles
Optimize StringName usage
2021-07-18 21:20:02 -03:00
abstract_polygon_2d_editor.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
abstract_polygon_2d_editor.h
animation_blend_space_1d_editor.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
animation_blend_space_1d_editor.h
animation_blend_space_2d_editor.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
animation_blend_space_2d_editor.h
animation_blend_tree_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
animation_blend_tree_editor_plugin.h
animation_player_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
animation_player_editor_plugin.h
animation_state_machine_editor.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
animation_state_machine_editor.h
animation_tree_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
animation_tree_editor_plugin.h
asset_library_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
asset_library_editor_plugin.h
Documentation search fixes
2021-06-16 09:43:34 -07:00
audio_stream_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
audio_stream_editor_plugin.h
camera_3d_editor_plugin.cpp
camera_3d_editor_plugin.h
canvas_item_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
canvas_item_editor_plugin.h
Merge pull request #49310 from foxydevloper/add-drag-threshold-select-mode
2021-06-15 15:34:28 +02:00
collision_polygon_2d_editor_plugin.cpp
collision_polygon_2d_editor_plugin.h
collision_polygon_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
collision_polygon_3d_editor_plugin.h
Deprecate ImmediateGeometry
2021-06-30 14:14:41 -03:00
collision_shape_2d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
collision_shape_2d_editor_plugin.h
cpu_particles_2d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
cpu_particles_2d_editor_plugin.h
cpu_particles_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
cpu_particles_3d_editor_plugin.h
curve_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
curve_editor_plugin.h
debugger_editor_plugin.cpp
debugger_editor_plugin.h
editor_debugger_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
editor_debugger_plugin.h
editor_preview_plugins.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
editor_preview_plugins.h
font_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
font_editor_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
gpu_particles_2d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
gpu_particles_2d_editor_plugin.h
gpu_particles_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
gpu_particles_3d_editor_plugin.h
gpu_particles_collision_sdf_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
gpu_particles_collision_sdf_editor_plugin.h
gradient_editor_plugin.cpp
Rename instance()
->instantiate()
when it's a verb
2021-06-19 20:49:18 -06:00
gradient_editor_plugin.h
input_event_editor_plugin.cpp
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
2021-07-06 23:50:33 +10:00
input_event_editor_plugin.h
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
2021-07-06 23:50:33 +10:00
item_list_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
item_list_editor_plugin.h
light_occluder_2d_editor_plugin.cpp
light_occluder_2d_editor_plugin.h
lightmap_gi_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
lightmap_gi_editor_plugin.h
Rename GI Classes
2021-06-05 09:28:56 -03:00
line_2d_editor_plugin.cpp
line_2d_editor_plugin.h
material_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
material_editor_plugin.h
mesh_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
mesh_editor_plugin.h
mesh_instance_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
mesh_instance_3d_editor_plugin.h
Options to clean/simplify convex hull generated from mesh
2021-07-07 12:14:12 -07:00
mesh_library_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
mesh_library_editor_plugin.h
multimesh_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
multimesh_editor_plugin.h
navigation_polygon_editor_plugin.cpp
navigation_polygon_editor_plugin.h
node_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
node_3d_editor_plugin.h
Fix wrong behavior of alt+rmb and list tool for locked nodes
2021-07-14 09:23:37 -04:00
occluder_instance_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
occluder_instance_3d_editor_plugin.h
ot_features_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
ot_features_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
packed_scene_translation_parser_plugin.cpp
packed_scene_translation_parser_plugin.h
path_2d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
path_2d_editor_plugin.h
path_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
path_3d_editor_plugin.h
physical_bone_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
physical_bone_3d_editor_plugin.h
polygon_2d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
polygon_2d_editor_plugin.h
resource_preloader_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
resource_preloader_editor_plugin.h
root_motion_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
root_motion_editor_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
script_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
script_editor_plugin.h
Merge pull request #49650 from KoBeWi/FindReplaceCrash
2021-06-24 19:21:01 +02:00
script_text_editor.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
script_text_editor.h
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
SCsub
shader_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
shader_editor_plugin.h
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
shader_file_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
shader_file_editor_plugin.h
skeleton_2d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
skeleton_2d_editor_plugin.h
skeleton_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
skeleton_3d_editor_plugin.h
Rename EditorPropertyTransform to EditorPropertyTransform3D
2021-06-03 21:58:26 -04:00
skeleton_ik_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
skeleton_ik_3d_editor_plugin.h
sprite_2d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
sprite_2d_editor_plugin.h
sprite_frames_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
sprite_frames_editor_plugin.h
Allow selecting frames by holding down the mouse in SpriteFrames editor
2021-06-17 20:11:50 +02:00
style_box_editor_plugin.cpp
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
style_box_editor_plugin.h
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
sub_viewport_preview_editor_plugin.cpp
Add viewport preview plugin
2021-07-12 20:04:46 -06:00
sub_viewport_preview_editor_plugin.h
Add viewport preview plugin
2021-07-12 20:04:46 -06:00
text_editor.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
text_editor.h
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
2021-06-29 12:14:24 +02:00
texture_3d_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
texture_3d_editor_plugin.h
texture_editor_plugin.cpp
Add viewport preview plugin
2021-07-12 20:04:46 -06:00
texture_editor_plugin.h
Add viewport preview plugin
2021-07-12 20:04:46 -06:00
texture_layered_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
texture_layered_editor_plugin.h
texture_region_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
texture_region_editor_plugin.h
theme_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
theme_editor_plugin.h
Add type variations to Theme
2021-07-13 02:26:28 +03:00
theme_editor_preview.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
theme_editor_preview.h
Fix control picker in the Theme editor
2021-07-16 21:32:58 +03:00
version_control_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
version_control_editor_plugin.h
visual_shader_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
visual_shader_editor_plugin.h
Rename Curve3Texture to CurveXYZTexture
2021-07-14 00:30:58 +02:00
voxel_gi_editor_plugin.cpp
Optimize StringName usage
2021-07-18 21:20:02 -03:00
voxel_gi_editor_plugin.h
Rename GI Classes
2021-06-05 09:28:56 -03:00