virtualx-engine/script
Juan Linietsky 8c1731b679 -project settings are saved when changed
-load() was in the GDScript docs but missing in the scripting-different music for platformer 2D and 3D
-fix how documentation is generated, built in doc browser should be always up to date
-copypaste, scrolling, etc in  builtin doc
-built-in scripts get saved now (though debugger may not always work on them)
-Theme can be set to controls as a property
2014-02-15 21:16:33 -03:00
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gdscript -project settings are saved when changed 2014-02-15 21:16:33 -03:00
multiscript GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
register_script_types.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
register_script_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_binder.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
script_binder.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00