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virtualx-engine
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66afddb3e8
virtualx-engine
/
drivers
/
gles2
/
shaders
History
Juan Linietsky
66afddb3e8
-Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later.
...
-fixed issue of opacity not working
2015-01-11 11:43:31 -03:00
..
blur.glsl
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
canvas.glsl
-Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later.
2015-01-11 11:43:31 -03:00
copy.glsl
missing fils from yesterday comit.
2014-10-03 08:58:41 -03:00
material.glsl
Small batch of fixes
2014-12-15 15:42:58 -03:00
SCsub
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00