virtualx-engine/core
Hugo Locurcio 66f7c48e39
Implement adjusting the maximum number of physics steps per rendered frame
When using high physics FPS (which is a requirement to minimize input
lag and improve precision in simulation racing games), a higher value
prevents the game from slowing down at low rendering FPS.

This can be done via an Engine property for run-time changes,
or a project setting for initial changes.
2022-10-09 23:00:09 +02:00
..
config Implement adjusting the maximum number of physics steps per rendered frame 2022-10-09 23:00:09 +02:00
crypto Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
debugger Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
error Logger: Don't print error twice on ERR_PRINT 2022-10-04 17:56:30 +02:00
extension Use constexpr in the conditions with template parameters and sizeofs to suppress C4127 warnings. 2022-09-29 10:38:21 +03:00
input Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
io Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
math Use float literals for float calculations in Color 2022-10-07 11:28:47 -05:00
object Validate input in ScriptServer::register_language 2022-10-08 14:12:25 +08:00
os Merge pull request #64815 from RandomShaper/default_cpu_count 2022-10-06 08:55:51 +02:00
string Fix MSVC warnings, rename shadowed variables, fix uninitialized values, change warnings=all to use /W4. 2022-10-07 11:32:33 +03:00
templates Merge pull request #66804 from akien-mga/core-remove-NO_SAFE_CAST 2022-10-04 10:22:24 +02:00
variant Fix Array.slice() and filter() forgetting Typed Array 2022-10-09 12:34:19 +02:00
core_bind.cpp Implement adjusting the maximum number of physics steps per rendered frame 2022-10-09 23:00:09 +02:00
core_bind.h Implement adjusting the maximum number of physics steps per rendered frame 2022-10-09 23:00:09 +02:00
core_builders.py ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
core_constants.cpp Expose PROPERTY_USAGE_READ_ONLY 2022-09-28 22:50:55 +01:00
core_constants.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
core_globals.cpp Variant memory pools 2022-07-04 12:01:46 +01:00
core_globals.h Variant memory pools 2022-07-04 12:01:46 +01:00
core_string_names.cpp Cleanup metadata usage 2022-05-06 00:27:10 +02:00
core_string_names.h Cleanup metadata usage 2022-05-06 00:27:10 +02:00
doc_data.cpp Fix missing method qualifiers in script doc 2022-07-24 23:00:19 +02:00
doc_data.h Remove unused includes & move some includes to top of file 2022-09-23 19:06:31 -04:00
register_core_types.cpp Remove unused includes & move some includes to top of file 2022-09-23 19:06:31 -04:00
register_core_types.h Fix extension registration order. 2022-02-20 10:58:46 -03:00
SCsub SCons: Unify tools/target build type configuration 2022-09-26 16:31:46 +02:00
typedefs.h Change some math macros to constexpr 2022-03-09 16:24:32 +01:00
version.h Core: Move generated VERSION_HASH to a .cpp file 2022-02-09 09:20:17 +01:00