6783ff69c0
Removes documentation generation (docgen) from the GDScript compiler to its own file. Adds support for GDScript enums and signal parameters and quite a few other assorted fixes and improvements.
271 lines
10 KiB
C++
271 lines
10 KiB
C++
/**************************************************************************/
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/* gdscript_docgen.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "gdscript_docgen.h"
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#include "../gdscript.h"
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using GDP = GDScriptParser;
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using GDType = GDP::DataType;
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static String _get_script_path(const String &p_path) {
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return vformat(R"("%s")", p_path.get_slice("://", 1));
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}
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static String _get_class_name(const GDP::ClassNode &p_class) {
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const GDP::ClassNode *curr_class = &p_class;
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if (!curr_class->identifier) { // All inner classes have a identifier, so this is the outer class
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return _get_script_path(curr_class->fqcn);
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}
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String full_name = curr_class->identifier->name;
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while (curr_class->outer) {
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curr_class = curr_class->outer;
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if (!curr_class->identifier) { // All inner classes have a identifier, so this is the outer class
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return vformat("%s.%s", _get_script_path(curr_class->fqcn), full_name);
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}
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full_name = vformat("%s.%s", curr_class->identifier->name, full_name);
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}
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return full_name;
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}
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static PropertyInfo _property_info_from_datatype(const GDType &p_type) {
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PropertyInfo pi;
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pi.type = p_type.builtin_type;
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if (p_type.kind == GDType::CLASS) {
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pi.class_name = _get_class_name(*p_type.class_type);
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} else if (p_type.kind == GDType::ENUM && p_type.enum_type != StringName()) {
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pi.type = Variant::INT; // Only int types are recognized as enums by the EditorHelp
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pi.usage |= PROPERTY_USAGE_CLASS_IS_ENUM;
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// Replace :: from enum's use of fully qualified class names with regular .
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pi.class_name = String(p_type.native_type).replace("::", ".");
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} else if (p_type.kind == GDType::NATIVE) {
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pi.class_name = p_type.native_type;
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}
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return pi;
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}
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void GDScriptDocGen::generate_docs(GDScript *p_script, const GDP::ClassNode *p_class) {
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p_script->_clear_doc();
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DocData::ClassDoc &doc = p_script->doc;
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doc.script_path = _get_script_path(p_script->get_script_path());
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if (p_script->name.is_empty()) {
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doc.name = doc.script_path;
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} else {
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doc.name = p_script->name;
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}
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if (p_script->_owner) {
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doc.name = p_script->_owner->doc.name + "." + doc.name;
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doc.script_path = doc.script_path + "." + doc.name;
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}
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doc.is_script_doc = true;
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if (p_script->base.is_valid() && p_script->base->is_valid()) {
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if (!p_script->base->doc.name.is_empty()) {
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doc.inherits = p_script->base->doc.name;
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} else {
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doc.inherits = p_script->base->get_instance_base_type();
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}
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} else if (p_script->native.is_valid()) {
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doc.inherits = p_script->native->get_name();
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}
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doc.brief_description = p_class->doc_brief_description;
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doc.description = p_class->doc_description;
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for (const Pair<String, String> &p : p_class->doc_tutorials) {
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DocData::TutorialDoc td;
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td.title = p.first;
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td.link = p.second;
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doc.tutorials.append(td);
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}
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for (const GDP::ClassNode::Member &member : p_class->members) {
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switch (member.type) {
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case GDP::ClassNode::Member::CLASS: {
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const GDP::ClassNode *inner_class = member.m_class;
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const StringName &class_name = inner_class->identifier->name;
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p_script->member_lines[class_name] = inner_class->start_line;
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// Recursively generate inner class docs
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// Needs inner GDScripts to exist: previously generated in GDScriptCompiler::make_scripts()
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GDScriptDocGen::generate_docs(*p_script->subclasses[class_name], inner_class);
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} break;
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case GDP::ClassNode::Member::CONSTANT: {
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const GDP::ConstantNode *m_const = member.constant;
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const StringName &const_name = member.constant->identifier->name;
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p_script->member_lines[const_name] = m_const->start_line;
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DocData::ConstantDoc const_doc;
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DocData::constant_doc_from_variant(const_doc, const_name, m_const->initializer->reduced_value, m_const->doc_description);
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doc.constants.push_back(const_doc);
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} break;
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case GDP::ClassNode::Member::FUNCTION: {
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const GDP::FunctionNode *m_func = member.function;
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const StringName &func_name = m_func->identifier->name;
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p_script->member_lines[func_name] = m_func->start_line;
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MethodInfo mi;
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mi.name = func_name;
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if (m_func->return_type) {
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mi.return_val = _property_info_from_datatype(m_func->return_type->get_datatype());
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}
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for (const GDScriptParser::ParameterNode *p : m_func->parameters) {
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PropertyInfo pi = _property_info_from_datatype(p->get_datatype());
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pi.name = p->identifier->name;
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mi.arguments.push_back(pi);
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}
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DocData::MethodDoc method_doc;
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DocData::method_doc_from_methodinfo(method_doc, mi, m_func->doc_description);
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doc.methods.push_back(method_doc);
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} break;
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case GDP::ClassNode::Member::SIGNAL: {
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const GDP::SignalNode *m_signal = member.signal;
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const StringName &signal_name = m_signal->identifier->name;
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p_script->member_lines[signal_name] = m_signal->start_line;
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MethodInfo mi;
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mi.name = signal_name;
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for (const GDScriptParser::ParameterNode *p : m_signal->parameters) {
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PropertyInfo pi = _property_info_from_datatype(p->get_datatype());
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pi.name = p->identifier->name;
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mi.arguments.push_back(pi);
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}
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DocData::MethodDoc signal_doc;
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DocData::signal_doc_from_methodinfo(signal_doc, mi, m_signal->doc_description);
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doc.signals.push_back(signal_doc);
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} break;
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case GDP::ClassNode::Member::VARIABLE: {
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const GDP::VariableNode *m_var = member.variable;
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const StringName &var_name = m_var->identifier->name;
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p_script->member_lines[var_name] = m_var->start_line;
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DocData::PropertyDoc prop_doc;
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prop_doc.name = var_name;
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prop_doc.description = m_var->doc_description;
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GDType dt = m_var->get_datatype();
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switch (dt.kind) {
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case GDType::CLASS:
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prop_doc.type = _get_class_name(*dt.class_type);
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break;
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case GDType::VARIANT:
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prop_doc.type = "Variant";
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break;
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case GDType::ENUM:
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prop_doc.type = Variant::get_type_name(dt.builtin_type);
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// Replace :: from enum's use of fully qualified class names with regular .
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prop_doc.enumeration = String(dt.native_type).replace("::", ".");
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break;
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case GDType::NATIVE:;
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prop_doc.type = dt.native_type;
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break;
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case GDType::BUILTIN:
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prop_doc.type = Variant::get_type_name(dt.builtin_type);
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break;
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default:
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// SCRIPT: can be preload()'d and perhaps used as types directly?
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// RESOLVING & UNRESOLVED should never happen since docgen requires analyzing w/o errors
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break;
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}
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if (m_var->property == GDP::VariableNode::PROP_SETGET) {
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if (m_var->setter_pointer != nullptr) {
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prop_doc.setter = m_var->setter_pointer->name;
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}
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if (m_var->getter_pointer != nullptr) {
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prop_doc.getter = m_var->getter_pointer->name;
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}
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}
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if (m_var->initializer && m_var->initializer->is_constant) {
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prop_doc.default_value = m_var->initializer->reduced_value.get_construct_string().replace("\n", "");
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}
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prop_doc.overridden = false;
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doc.properties.push_back(prop_doc);
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} break;
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case GDP::ClassNode::Member::ENUM: {
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const GDP::EnumNode *m_enum = member.m_enum;
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StringName name = m_enum->identifier->name;
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p_script->member_lines[name] = m_enum->start_line;
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for (const GDP::EnumNode::Value &val : m_enum->values) {
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DocData::ConstantDoc const_doc;
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const_doc.name = val.identifier->name;
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const_doc.value = String(Variant(val.value));
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const_doc.description = val.doc_description;
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const_doc.enumeration = name;
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doc.enums[const_doc.name] = const_doc.description;
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doc.constants.push_back(const_doc);
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}
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} break;
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case GDP::ClassNode::Member::ENUM_VALUE: {
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const GDP::EnumNode::Value &m_enum_val = member.enum_value;
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const StringName &name = m_enum_val.identifier->name;
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p_script->member_lines[name] = m_enum_val.identifier->start_line;
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DocData::ConstantDoc constant_doc;
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constant_doc.enumeration = "@unnamed_enums";
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DocData::constant_doc_from_variant(constant_doc, name, m_enum_val.value, m_enum_val.doc_description);
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doc.constants.push_back(constant_doc);
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} break;
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case GDP::ClassNode::Member::GROUP:
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case GDP::ClassNode::Member::UNDEFINED:
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default:
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break;
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}
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}
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// Add doc to the outer-most class.
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p_script->_add_doc(doc);
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}
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