virtualx-engine/scene
smix8 67b4f9f76a Fix NavigationAgent3D not emitting "target_reached" Signal
Fix NavigationAgent3D not emitting "target_reached" Signal when reaching pathfinding target.
2021-04-27 12:31:50 +02:00
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2d Merge pull request #47485 from rafallus/fix/rigidbody-crash 2021-04-23 16:02:26 +02:00
3d Fix NavigationAgent3D not emitting "target_reached" Signal 2021-04-27 12:31:50 +02:00
animation Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
gui Rename LineEdit caret_* properties getters and setters to match property 2021-04-17 12:41:23 +01:00
main Call randomize() automatically 2021-04-22 21:13:43 +02:00
resources Merge pull request #47826 from Chaosus/vs_fix_default_input_overriding 2021-04-27 10:42:51 +02:00
register_scene_types.cpp Merge pull request #46273 from Chaosus/vs_comment 2021-04-04 16:04:12 +02:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00