virtualx-engine/servers/rendering/renderer_rd/forward_clustered
Yuri Sizov 0fa808ba5e Merge pull request #77085 from BastiaanOlij/visualise_direction_shadowmap_frustum
Draw frustum splices ontop of direction shadow atlas for debug purposes
2023-07-12 21:02:25 +02:00
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render_forward_clustered.cpp Merge pull request #77085 from BastiaanOlij/visualise_direction_shadowmap_frustum 2023-07-12 21:02:25 +02:00
render_forward_clustered.h Merge pull request #77085 from BastiaanOlij/visualise_direction_shadowmap_frustum 2023-07-12 21:02:25 +02:00
scene_shader_forward_clustered.cpp Merge pull request #77740 from ChibiDenDen/simplify_vulkan 2023-07-12 17:16:12 +02:00
scene_shader_forward_clustered.h Re-implement the PSSM_SPLITS debug option 2023-04-28 17:53:56 -07:00
SCsub Move clustered renderer functionality 2021-04-05 23:11:38 +10:00