120 lines
3.6 KiB
C++
120 lines
3.6 KiB
C++
/*************************************************************************/
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/* color_picker.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* http://www.godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#ifndef COLOR_PICKER_H
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#define COLOR_PICKER_H
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#include "scene/gui/slider.h"
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#include "scene/gui/line_edit.h"
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#include "scene/gui/spin_box.h"
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#include "scene/gui/label.h"
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#include "scene/gui/button.h"
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#include "scene/gui/popup.h"
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#include "scene/gui/box_container.h"
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#include "scene/gui/option_button.h"
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class ColorPicker : public HBoxContainer {
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OBJ_TYPE(ColorPicker,HBoxContainer);
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public:
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enum Mode {
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MODE_RGB,
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MODE_HSV,
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MODE_RAW
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};
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private:
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Mode mode;
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OptionButton *mode_box;
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Control *color_box;
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HSlider *scroll[4];
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SpinBox *values[4];
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Label *labels[4];
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Label *html_num;
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LineEdit *html;
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bool edit_alpha;
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Size2i ms;
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Color color;
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bool updating;
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void _html_entered(const String& p_html);
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void _value_changed(double);
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void _update_controls();
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void _update_color();
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void _color_box_draw();
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protected:
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void _notification(int);
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static void _bind_methods();
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public:
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void set_edit_alpha(bool p_show);
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bool is_editing_alpha() const;
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void set_color(const Color& p_color);
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Color get_color() const;
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void set_mode(Mode p_mode);
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Mode get_mode() const;
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ColorPicker();
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};
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VARIANT_ENUM_CAST( ColorPicker::Mode );
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class ColorPickerButton : public Button {
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OBJ_TYPE(ColorPickerButton,Button);
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PopupPanel *popup;
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ColorPicker *picker;
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void _color_changed(const Color& p_color);
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virtual void pressed();
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protected:
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void _notification(int);
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static void _bind_methods();
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public:
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void set_color(const Color& p_color);
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Color get_color() const;
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void set_edit_alpha(bool p_show);
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bool is_editing_alpha() const;
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ColorPickerButton();
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};
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#endif // COLOR_PICKER_H
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