virtualx-engine/doc/classes/VisualShaderNodeInput.xml
Rémi Verschelde 2d20fc39aa doc: Drop unused 'category' property from header
We already removed it from the online docs with #35132.

Currently it can only be "Built-In Types" (Variant types) or "Core"
(everything else), which is of limited use.

We might also want to consider dropping it from `ClassDB` altogether
in Godot 4.0.
2020-01-26 16:02:39 +01:00

29 lines
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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VisualShaderNodeInput" inherits="VisualShaderNode" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_input_real_name" qualifiers="const">
<return type="String">
</return>
<description>
</description>
</method>
</methods>
<members>
<member name="input_name" type="String" setter="set_input_name" getter="get_input_name" default="&quot;[None]&quot;">
</member>
</members>
<signals>
<signal name="input_type_changed">
<description>
</description>
</signal>
</signals>
<constants>
</constants>
</class>