virtualx-engine/misc/hooks
Rémi Verschelde 4226d56ca9 Style: Enable clang-format on GLSL shaders
As of clang-format 6.0.1, putting the `/* clang-format off */` hint
around our "invalid" `[vertex]` and `[shader]` statements isn't enough
to prevent a bogus indent of the next comments and first valid statement,
so we need to enclose that first valid statement in the unformatted chunk.
2018-08-27 07:34:14 +02:00
..
canonicalize_filename.sh clang-format: Add pre-commit hook 2017-02-12 00:51:31 +01:00
pre-commit clang-format: Add pre-commit hook 2017-02-12 00:51:31 +01:00
pre-commit-clang-format Style: Enable clang-format on GLSL shaders 2018-08-27 07:34:14 +02:00
README.md clang-format: Add pre-commit hook 2017-02-12 00:51:31 +01:00

Git hooks for Godot Engine

This folder contains git hooks meant to be installed locally by Godot Engine contributors to make sure they comply with our requirements.

List of hooks

  • Pre-commit hook for clang-format: Applies clang-format to the staged files before accepting a commit; blocks the commit and generates a patch if the style is not respected. Should work on Linux and macOS. You may need to edit the file if your clang-format binary is not in the $PATH, or if you want to enable colored output with pygmentize.

Installation

Copy all the files from this folder into your .git/hooks folder, and make sure the hooks and helper scripts are executable.