340 lines
13 KiB
C#
340 lines
13 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Collections.Immutable;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using Microsoft.CodeAnalysis;
|
|
using Microsoft.CodeAnalysis.CSharp;
|
|
using Microsoft.CodeAnalysis.CSharp.Syntax;
|
|
|
|
namespace Godot.SourceGenerators
|
|
{
|
|
static class ExtensionMethods
|
|
{
|
|
public static bool TryGetGlobalAnalyzerProperty(
|
|
this GeneratorExecutionContext context, string property, out string? value
|
|
) => context.AnalyzerConfigOptions.GlobalOptions
|
|
.TryGetValue("build_property." + property, out value);
|
|
|
|
public static bool AreGodotSourceGeneratorsDisabled(this GeneratorExecutionContext context)
|
|
=> context.TryGetGlobalAnalyzerProperty("GodotSourceGenerators", out string? toggle) &&
|
|
toggle != null &&
|
|
toggle.Equals("disabled", StringComparison.OrdinalIgnoreCase);
|
|
|
|
public static bool IsGodotToolsProject(this GeneratorExecutionContext context)
|
|
=> context.TryGetGlobalAnalyzerProperty("IsGodotToolsProject", out string? toggle) &&
|
|
toggle != null &&
|
|
toggle.Equals("true", StringComparison.OrdinalIgnoreCase);
|
|
|
|
public static bool IsGodotSourceGeneratorDisabled(this GeneratorExecutionContext context, string generatorName) =>
|
|
AreGodotSourceGeneratorsDisabled(context) ||
|
|
(context.TryGetGlobalAnalyzerProperty("GodotDisabledSourceGenerators", out string? disabledGenerators) &&
|
|
disabledGenerators != null &&
|
|
disabledGenerators.Split(';').Contains(generatorName));
|
|
|
|
public static bool InheritsFrom(this INamedTypeSymbol? symbol, string assemblyName, string typeFullName)
|
|
{
|
|
while (symbol != null)
|
|
{
|
|
if (symbol.ContainingAssembly?.Name == assemblyName &&
|
|
symbol.FullQualifiedNameOmitGlobal() == typeFullName)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
symbol = symbol.BaseType;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public static INamedTypeSymbol? GetGodotScriptNativeClass(this INamedTypeSymbol classTypeSymbol)
|
|
{
|
|
var symbol = classTypeSymbol;
|
|
|
|
while (symbol != null)
|
|
{
|
|
if (symbol.ContainingAssembly?.Name == "GodotSharp")
|
|
return symbol;
|
|
|
|
symbol = symbol.BaseType;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
public static string? GetGodotScriptNativeClassName(this INamedTypeSymbol classTypeSymbol)
|
|
{
|
|
var nativeType = classTypeSymbol.GetGodotScriptNativeClass();
|
|
|
|
if (nativeType == null)
|
|
return null;
|
|
|
|
var godotClassNameAttr = nativeType.GetAttributes()
|
|
.FirstOrDefault(a => a.AttributeClass?.IsGodotClassNameAttribute() ?? false);
|
|
|
|
string? godotClassName = null;
|
|
|
|
if (godotClassNameAttr is { ConstructorArguments: { Length: > 0 } })
|
|
godotClassName = godotClassNameAttr.ConstructorArguments[0].Value?.ToString();
|
|
|
|
return godotClassName ?? nativeType.Name;
|
|
}
|
|
|
|
private static bool TryGetGodotScriptClass(
|
|
this ClassDeclarationSyntax cds, Compilation compilation,
|
|
out INamedTypeSymbol? symbol
|
|
)
|
|
{
|
|
var sm = compilation.GetSemanticModel(cds.SyntaxTree);
|
|
|
|
var classTypeSymbol = sm.GetDeclaredSymbol(cds);
|
|
|
|
if (classTypeSymbol?.BaseType == null
|
|
|| !classTypeSymbol.BaseType.InheritsFrom("GodotSharp", GodotClasses.GodotObject))
|
|
{
|
|
symbol = null;
|
|
return false;
|
|
}
|
|
|
|
symbol = classTypeSymbol;
|
|
return true;
|
|
}
|
|
|
|
public static IEnumerable<(ClassDeclarationSyntax cds, INamedTypeSymbol symbol)> SelectGodotScriptClasses(
|
|
this IEnumerable<ClassDeclarationSyntax> source,
|
|
Compilation compilation
|
|
)
|
|
{
|
|
foreach (var cds in source)
|
|
{
|
|
if (cds.TryGetGodotScriptClass(compilation, out var symbol))
|
|
yield return (cds, symbol!);
|
|
}
|
|
}
|
|
|
|
public static bool IsNested(this TypeDeclarationSyntax cds)
|
|
=> cds.Parent is TypeDeclarationSyntax;
|
|
|
|
public static bool IsPartial(this TypeDeclarationSyntax cds)
|
|
=> cds.Modifiers.Any(SyntaxKind.PartialKeyword);
|
|
|
|
public static bool AreAllOuterTypesPartial(
|
|
this TypeDeclarationSyntax cds,
|
|
out TypeDeclarationSyntax? typeMissingPartial
|
|
)
|
|
{
|
|
SyntaxNode? outerSyntaxNode = cds.Parent;
|
|
|
|
while (outerSyntaxNode is TypeDeclarationSyntax outerTypeDeclSyntax)
|
|
{
|
|
if (!outerTypeDeclSyntax.IsPartial())
|
|
{
|
|
typeMissingPartial = outerTypeDeclSyntax;
|
|
return false;
|
|
}
|
|
|
|
outerSyntaxNode = outerSyntaxNode.Parent;
|
|
}
|
|
|
|
typeMissingPartial = null;
|
|
return true;
|
|
}
|
|
|
|
public static string GetDeclarationKeyword(this INamedTypeSymbol namedTypeSymbol)
|
|
{
|
|
string? keyword = namedTypeSymbol.DeclaringSyntaxReferences
|
|
.OfType<TypeDeclarationSyntax>().FirstOrDefault()?
|
|
.Keyword.Text;
|
|
|
|
return keyword ?? namedTypeSymbol.TypeKind switch
|
|
{
|
|
TypeKind.Interface => "interface",
|
|
TypeKind.Struct => "struct",
|
|
_ => "class"
|
|
};
|
|
}
|
|
|
|
public static string NameWithTypeParameters(this INamedTypeSymbol symbol)
|
|
{
|
|
return symbol.IsGenericType ?
|
|
string.Concat(symbol.Name, "<", string.Join(", ", symbol.TypeParameters), ">") :
|
|
symbol.Name;
|
|
}
|
|
|
|
private static SymbolDisplayFormat FullyQualifiedFormatOmitGlobal { get; } =
|
|
SymbolDisplayFormat.FullyQualifiedFormat
|
|
.WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Omitted);
|
|
|
|
private static SymbolDisplayFormat FullyQualifiedFormatIncludeGlobal { get; } =
|
|
SymbolDisplayFormat.FullyQualifiedFormat
|
|
.WithGlobalNamespaceStyle(SymbolDisplayGlobalNamespaceStyle.Included);
|
|
|
|
public static string FullQualifiedNameOmitGlobal(this ITypeSymbol symbol)
|
|
=> symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatOmitGlobal);
|
|
|
|
public static string FullQualifiedNameOmitGlobal(this INamespaceSymbol namespaceSymbol)
|
|
=> namespaceSymbol.ToDisplayString(FullyQualifiedFormatOmitGlobal);
|
|
|
|
public static string FullQualifiedNameIncludeGlobal(this ITypeSymbol symbol)
|
|
=> symbol.ToDisplayString(NullableFlowState.NotNull, FullyQualifiedFormatIncludeGlobal);
|
|
|
|
public static string FullQualifiedNameIncludeGlobal(this INamespaceSymbol namespaceSymbol)
|
|
=> namespaceSymbol.ToDisplayString(FullyQualifiedFormatIncludeGlobal);
|
|
|
|
public static string FullQualifiedSyntax(this SyntaxNode node, SemanticModel sm)
|
|
{
|
|
StringBuilder sb = new();
|
|
FullQualifiedSyntax(node, sm, sb, true);
|
|
return sb.ToString();
|
|
}
|
|
|
|
private static void FullQualifiedSyntax(SyntaxNode node, SemanticModel sm, StringBuilder sb, bool isFirstNode)
|
|
{
|
|
if (node is NameSyntax ns && isFirstNode)
|
|
{
|
|
SymbolInfo nameInfo = sm.GetSymbolInfo(ns);
|
|
sb.Append(nameInfo.Symbol?.ToDisplayString(FullyQualifiedFormatIncludeGlobal) ?? ns.ToString());
|
|
return;
|
|
}
|
|
|
|
bool innerIsFirstNode = true;
|
|
foreach (var child in node.ChildNodesAndTokens())
|
|
{
|
|
if (child.HasLeadingTrivia)
|
|
{
|
|
sb.Append(child.GetLeadingTrivia());
|
|
}
|
|
|
|
if (child.IsNode)
|
|
{
|
|
FullQualifiedSyntax(child.AsNode()!, sm, sb, isFirstNode: innerIsFirstNode);
|
|
innerIsFirstNode = false;
|
|
}
|
|
else
|
|
{
|
|
sb.Append(child);
|
|
}
|
|
|
|
if (child.HasTrailingTrivia)
|
|
{
|
|
sb.Append(child.GetTrailingTrivia());
|
|
}
|
|
}
|
|
}
|
|
|
|
public static string SanitizeQualifiedNameForUniqueHint(this string qualifiedName)
|
|
=> qualifiedName
|
|
// AddSource() doesn't support angle brackets
|
|
.Replace("<", "(Of ")
|
|
.Replace(">", ")");
|
|
|
|
public static bool IsGodotExportAttribute(this INamedTypeSymbol symbol)
|
|
=> symbol.FullQualifiedNameOmitGlobal() == GodotClasses.ExportAttr;
|
|
|
|
public static bool IsGodotSignalAttribute(this INamedTypeSymbol symbol)
|
|
=> symbol.FullQualifiedNameOmitGlobal() == GodotClasses.SignalAttr;
|
|
|
|
public static bool IsGodotMustBeVariantAttribute(this INamedTypeSymbol symbol)
|
|
=> symbol.FullQualifiedNameOmitGlobal() == GodotClasses.MustBeVariantAttr;
|
|
|
|
public static bool IsGodotClassNameAttribute(this INamedTypeSymbol symbol)
|
|
=> symbol.FullQualifiedNameOmitGlobal() == GodotClasses.GodotClassNameAttr;
|
|
|
|
public static bool IsGodotGlobalClassAttribute(this INamedTypeSymbol symbol)
|
|
=> symbol.FullQualifiedNameOmitGlobal() == GodotClasses.GlobalClassAttr;
|
|
|
|
public static bool IsSystemFlagsAttribute(this INamedTypeSymbol symbol)
|
|
=> symbol.FullQualifiedNameOmitGlobal() == GodotClasses.SystemFlagsAttr;
|
|
|
|
public static GodotMethodData? HasGodotCompatibleSignature(
|
|
this IMethodSymbol method,
|
|
MarshalUtils.TypeCache typeCache
|
|
)
|
|
{
|
|
if (method.IsGenericMethod)
|
|
return null;
|
|
|
|
var retSymbol = method.ReturnType;
|
|
var retType = method.ReturnsVoid ?
|
|
null :
|
|
MarshalUtils.ConvertManagedTypeToMarshalType(method.ReturnType, typeCache);
|
|
|
|
if (retType == null && !method.ReturnsVoid)
|
|
return null;
|
|
|
|
var parameters = method.Parameters;
|
|
|
|
var paramTypes = parameters
|
|
// Currently we don't support `ref`, `out`, `in`, `ref readonly` parameters (and we never may)
|
|
.Where(p => p.RefKind == RefKind.None)
|
|
// Attempt to determine the variant type
|
|
.Select(p => MarshalUtils.ConvertManagedTypeToMarshalType(p.Type, typeCache))
|
|
// Discard parameter types that couldn't be determined (null entries)
|
|
.Where(t => t != null).Cast<MarshalType>().ToImmutableArray();
|
|
|
|
// If any parameter type was incompatible, it was discarded so the length won't match
|
|
if (parameters.Length > paramTypes.Length)
|
|
return null; // Ignore incompatible method
|
|
|
|
return new GodotMethodData(method, paramTypes,
|
|
parameters.Select(p => p.Type).ToImmutableArray(),
|
|
retType != null ? (retType.Value, retSymbol) : null);
|
|
}
|
|
|
|
public static IEnumerable<GodotMethodData> WhereHasGodotCompatibleSignature(
|
|
this IEnumerable<IMethodSymbol> methods,
|
|
MarshalUtils.TypeCache typeCache
|
|
)
|
|
{
|
|
foreach (var method in methods)
|
|
{
|
|
var methodData = HasGodotCompatibleSignature(method, typeCache);
|
|
|
|
if (methodData != null)
|
|
yield return methodData.Value;
|
|
}
|
|
}
|
|
|
|
public static IEnumerable<GodotPropertyData> WhereIsGodotCompatibleType(
|
|
this IEnumerable<IPropertySymbol> properties,
|
|
MarshalUtils.TypeCache typeCache
|
|
)
|
|
{
|
|
foreach (var property in properties)
|
|
{
|
|
var marshalType = MarshalUtils.ConvertManagedTypeToMarshalType(property.Type, typeCache);
|
|
|
|
if (marshalType == null)
|
|
continue;
|
|
|
|
yield return new GodotPropertyData(property, marshalType.Value);
|
|
}
|
|
}
|
|
|
|
public static IEnumerable<GodotFieldData> WhereIsGodotCompatibleType(
|
|
this IEnumerable<IFieldSymbol> fields,
|
|
MarshalUtils.TypeCache typeCache
|
|
)
|
|
{
|
|
foreach (var field in fields)
|
|
{
|
|
// TODO: We should still restore read-only fields after reloading assembly. Two possible ways: reflection or turn RestoreGodotObjectData into a constructor overload.
|
|
var marshalType = MarshalUtils.ConvertManagedTypeToMarshalType(field.Type, typeCache);
|
|
|
|
if (marshalType == null)
|
|
continue;
|
|
|
|
yield return new GodotFieldData(field, marshalType.Value);
|
|
}
|
|
}
|
|
|
|
public static string Path(this Location location)
|
|
=> location.SourceTree?.GetLineSpan(location.SourceSpan).Path
|
|
?? location.GetLineSpan().Path;
|
|
|
|
public static int StartLine(this Location location)
|
|
=> location.SourceTree?.GetLineSpan(location.SourceSpan).StartLinePosition.Line
|
|
?? location.GetLineSpan().StartLinePosition.Line;
|
|
}
|
|
}
|