virtualx-engine/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators
2024-01-21 22:29:29 +01:00
..
Common.cs fix: use correct number in GD0103 link 2023-12-27 20:30:59 +09:00
EventHandlerSuffixSuppressor.cs
ExtensionMethods.cs C#: Report diagnostic for Node exports in a type that doesn't derive from Node 2023-10-06 19:03:18 +02:00
GlobalClassAnalyzer.cs C#: Add a Roslyn analyzer for global classes 2023-07-07 16:37:16 -07:00
Godot.SourceGenerators.csproj C#: Fix to allow usage of [MustBeVariant] in generic typed attributes 2024-01-21 22:29:29 +01:00
Godot.SourceGenerators.props
GodotClasses.cs
GodotEnums.cs
GodotMemberData.cs
GodotPluginsInitializerGenerator.cs
MarshalType.cs
MarshalUtils.cs
MethodInfo.cs
MustBeVariantAnalyzer.cs C#: Fix to allow usage of [MustBeVariant] in generic typed attributes 2024-01-21 22:29:29 +01:00
PropertyInfo.cs
ScriptMethodsGenerator.cs C#: Fix generated nested class order 2023-10-18 03:37:57 +02:00
ScriptPathAttributeGenerator.cs
ScriptPropertiesGenerator.cs C#: Fix generated nested class order 2023-10-18 03:37:57 +02:00
ScriptPropertyDefValGenerator.cs Merge pull request #82918 from raulsntos/dotnet/only-node-can-export-node 2023-10-27 11:36:33 +02:00
ScriptRegistrarGenerator.cs
ScriptSerializationGenerator.cs C#: Fix generated nested class order 2023-10-18 03:37:57 +02:00
ScriptSignalsGenerator.cs C#: Fix generated nested class order 2023-10-18 03:37:57 +02:00