virtualx-engine/scene
Micky 694190a354 Rename TileMap/GridMap.world_to_map and opposite to local_to_map
For both TileMap and GridMap:
- `world_to_map` -> `local_to_map`
- `map_to_world` -> `map_to_local`

Also changes any mention of "world" in this context to "local" to avoid future confusion.

Finally, updates the docs of both methods for consistency.
In particular, adding a note on how to convert the returned values from local to global coordinates and vice versa.
2022-09-05 18:08:39 +02:00
..
2d Rename TileMap/GridMap.world_to_map and opposite to local_to_map 2022-09-05 18:08:39 +02:00
3d Merge pull request #65292 from AlmightyLaxz/prevent-shapecast3d-debug-without-debugcollisions 2022-09-05 13:59:51 +02:00
animation Rename or_lesser range property hint to or_less 2022-09-02 19:08:20 +02:00
audio Rename str2var to str_to_var and similar 2022-08-26 14:58:22 +02:00
debugger Swap arguments of ResourceSaver.save() 2022-07-29 19:53:09 +02:00
gui Merge pull request #64840 from maximkulkin/graph-edit-node-selection 2022-09-05 08:36:10 +02:00
main Merge pull request #65285 from YuriSizov/window-theme-change-is-imminent 2022-09-03 18:23:45 +02:00
resources Disable Output port preview of Linear Depth Visual Shader node 2022-09-03 22:36:37 +02:00
theme Un-defer the initial theme changed notification 2022-09-02 23:44:23 +03:00
property_utils.cpp
property_utils.h
register_scene_types.cpp Merge pull request #64952 from Chaosus/vs_rename_uniform_to_param 2022-09-02 13:49:53 +02:00
register_scene_types.h Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
scene_string_names.cpp
scene_string_names.h
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00