b50a9114b1
Happy new year to the wonderful Godot community!
250 lines
6.5 KiB
C++
250 lines
6.5 KiB
C++
/*************************************************************************/
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/* dictionary.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "dictionary.h"
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#include "ordered_hash_map.h"
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#include "safe_refcount.h"
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#include "variant.h"
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struct _DictionaryVariantHash {
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static _FORCE_INLINE_ uint32_t hash(const Variant &p_variant) { return p_variant.hash(); }
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};
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struct DictionaryPrivate {
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SafeRefCount refcount;
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OrderedHashMap<Variant, Variant, _DictionaryVariantHash> variant_map;
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};
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void Dictionary::get_key_list(List<Variant> *p_keys) const {
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if (_p->variant_map.empty())
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return;
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for (OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::Element E = _p->variant_map.front(); E; E = E.next()) {
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p_keys->push_back(E.key());
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}
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}
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Variant &Dictionary::operator[](const Variant &p_key) {
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return _p->variant_map[p_key];
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}
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const Variant &Dictionary::operator[](const Variant &p_key) const {
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return _p->variant_map[p_key];
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}
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const Variant *Dictionary::getptr(const Variant &p_key) const {
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OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::ConstElement E = ((const OrderedHashMap<Variant, Variant, _DictionaryVariantHash> *)&_p->variant_map)->find(p_key);
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if (!E)
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return NULL;
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return &E.get();
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}
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Variant *Dictionary::getptr(const Variant &p_key) {
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OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::Element E = _p->variant_map.find(p_key);
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if (!E)
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return NULL;
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return &E.get();
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}
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Variant Dictionary::get_valid(const Variant &p_key) const {
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OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::ConstElement E = ((const OrderedHashMap<Variant, Variant, _DictionaryVariantHash> *)&_p->variant_map)->find(p_key);
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if (!E)
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return Variant();
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return E.get();
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}
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int Dictionary::size() const {
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return _p->variant_map.size();
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}
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bool Dictionary::empty() const {
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return !_p->variant_map.size();
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}
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bool Dictionary::has(const Variant &p_key) const {
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return _p->variant_map.has(p_key);
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}
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bool Dictionary::has_all(const Array &p_keys) const {
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for (int i = 0; i < p_keys.size(); i++) {
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if (!has(p_keys[i])) {
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return false;
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}
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}
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return true;
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}
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void Dictionary::erase(const Variant &p_key) {
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_p->variant_map.erase(p_key);
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}
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bool Dictionary::operator==(const Dictionary &p_dictionary) const {
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return _p == p_dictionary._p;
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}
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void Dictionary::_ref(const Dictionary &p_from) const {
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//make a copy first (thread safe)
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if (!p_from._p->refcount.ref())
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return; // couldn't copy
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//if this is the same, unreference the other one
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if (p_from._p == _p) {
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_p->refcount.unref();
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return;
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}
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if (_p)
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_unref();
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_p = p_from._p;
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}
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void Dictionary::clear() {
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_p->variant_map.clear();
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}
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void Dictionary::_unref() const {
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ERR_FAIL_COND(!_p);
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if (_p->refcount.unref()) {
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memdelete(_p);
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}
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_p = NULL;
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}
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uint32_t Dictionary::hash() const {
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uint32_t h = hash_djb2_one_32(Variant::DICTIONARY);
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List<Variant> keys;
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get_key_list(&keys);
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for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
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h = hash_djb2_one_32(E->get().hash(), h);
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h = hash_djb2_one_32(operator[](E->get()).hash(), h);
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}
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return h;
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}
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Array Dictionary::keys() const {
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Array varr;
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varr.resize(size());
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if (_p->variant_map.empty())
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return varr;
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int i = 0;
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for (OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::Element E = _p->variant_map.front(); E; E = E.next()) {
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varr[i] = E.key();
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i++;
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}
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return varr;
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}
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Array Dictionary::values() const {
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Array varr;
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varr.resize(size());
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if (_p->variant_map.empty())
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return varr;
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int i = 0;
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for (OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::Element E = _p->variant_map.front(); E; E = E.next()) {
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varr[i] = E.get();
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i++;
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}
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return varr;
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}
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const Variant *Dictionary::next(const Variant *p_key) const {
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if (p_key == NULL) {
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// caller wants to get the first element
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if (_p->variant_map.front())
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return &_p->variant_map.front().key();
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return NULL;
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}
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OrderedHashMap<Variant, Variant, _DictionaryVariantHash>::Element E = _p->variant_map.find(*p_key);
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if (E && E.next())
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return &E.next().key();
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return NULL;
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}
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Dictionary Dictionary::duplicate() const {
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Dictionary n;
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List<Variant> keys;
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get_key_list(&keys);
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for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
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n[E->get()] = operator[](E->get());
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}
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return n;
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}
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void Dictionary::operator=(const Dictionary &p_dictionary) {
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_ref(p_dictionary);
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}
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Dictionary::Dictionary(const Dictionary &p_from) {
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_p = NULL;
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_ref(p_from);
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}
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Dictionary::Dictionary() {
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_p = memnew(DictionaryPrivate);
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_p->refcount.init();
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}
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Dictionary::~Dictionary() {
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_unref();
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}
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