aebad5de5f
- prevent audio resampler errors when number of channels is 0,
- don't check for 'audio_done' when there is no audio data.
(cherry picked from commit
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2d | ||
3d | ||
animation | ||
audio | ||
gui | ||
io | ||
main | ||
resources | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |