69 lines
3.4 KiB
C++
69 lines
3.4 KiB
C++
/*************************************************************************/
|
|
/* rendering_server_globals.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef RENDERING_SERVER_GLOBALS_H
|
|
#define RENDERING_SERVER_GLOBALS_H
|
|
|
|
#include "servers/rendering/environment/renderer_gi.h"
|
|
#include "servers/rendering/renderer_canvas_cull.h"
|
|
#include "servers/rendering/renderer_canvas_render.h"
|
|
#include "servers/rendering/renderer_scene.h"
|
|
#include "servers/rendering/storage/light_storage.h"
|
|
#include "servers/rendering/storage/material_storage.h"
|
|
#include "servers/rendering/storage/mesh_storage.h"
|
|
#include "servers/rendering/storage/particles_storage.h"
|
|
#include "servers/rendering/storage/texture_storage.h"
|
|
|
|
class RendererCanvasCull;
|
|
class RendererViewport;
|
|
class RendererScene;
|
|
|
|
class RenderingServerGlobals {
|
|
public:
|
|
static bool threaded;
|
|
|
|
static RendererLightStorage *light_storage;
|
|
static RendererMaterialStorage *material_storage;
|
|
static RendererMeshStorage *mesh_storage;
|
|
static RendererParticlesStorage *particles_storage;
|
|
static RendererTextureStorage *texture_storage;
|
|
static RendererGI *gi;
|
|
static RendererStorage *storage;
|
|
static RendererCanvasRender *canvas_render;
|
|
static RendererCompositor *rasterizer;
|
|
|
|
static RendererCanvasCull *canvas;
|
|
static RendererViewport *viewport;
|
|
static RendererScene *scene;
|
|
};
|
|
|
|
#define RSG RenderingServerGlobals
|
|
|
|
#endif // RENDERING_SERVER_GLOBALS_H
|