.. |
animation_data_editor_plugin.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
animation_data_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
animation_player_editor_plugin.cpp
|
-fixed bug on focus capture, now respets line/text edit
|
2015-01-03 15:39:01 -03:00 |
animation_player_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
animation_tree_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
animation_tree_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
baked_light_baker.cpp
|
-Much improvement to baked light baker
|
2014-10-27 22:54:32 -03:00 |
baked_light_baker.h
|
-Much improvement to baked light baker
|
2014-10-27 22:54:32 -03:00 |
baked_light_baker_cmpxchg.cpp
|
Bug Fixes
|
2014-11-02 11:31:01 -03:00 |
baked_light_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
baked_light_editor_plugin.h
|
-Much improvement to baked light baker
|
2014-10-27 22:54:32 -03:00 |
camera_editor_plugin.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
camera_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
canvas_item_editor_plugin.cpp
|
-attempt to be friendlier on non english keyboards
|
2015-01-04 22:39:21 -03:00 |
canvas_item_editor_plugin.h
|
Replace TileMapEditor floating tile palette with HSplitContainer.
|
2014-12-29 08:37:25 +10:00 |
collision_polygon_2d_editor_plugin.cpp
|
-Work in progress visual shader editor *DOES NOT WORK YET*
|
2015-01-03 16:52:37 -03:00 |
collision_polygon_2d_editor_plugin.h
|
CollisionPolygon (3D)
|
2014-09-16 21:19:54 -03:00 |
collision_polygon_editor_plugin.cpp
|
New Code Completion
|
2014-12-16 22:31:57 -03:00 |
collision_polygon_editor_plugin.h
|
CollisionPolygon (3D)
|
2014-09-16 21:19:54 -03:00 |
control_editor_plugin.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
control_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
cube_grid_theme_editor_plugin.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
cube_grid_theme_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
item_list_editor_plugin.cpp
|
-fixed NODE_OUT error in animtreeplayer #1078
|
2015-01-02 12:52:51 -03:00 |
item_list_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
mesh_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
mesh_editor_plugin.h
|
Bug Fixes
|
2014-11-02 11:31:01 -03:00 |
multimesh_editor_plugin.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
multimesh_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
particles_2d_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
particles_2d_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
particles_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
particles_editor_plugin.h
|
Particles editor menu not display in proper position
|
2014-07-10 15:42:34 +08:00 |
path_2d_editor_plugin.cpp
|
2D Animation Improvements
|
2014-07-06 11:49:27 -03:00 |
path_2d_editor_plugin.h
|
2D Animation Improvements
|
2014-07-06 11:49:27 -03:00 |
path_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
path_editor_plugin.h
|
2D Animation Improvements
|
2014-07-06 11:49:27 -03:00 |
polygon_2d_editor_plugin.cpp
|
Batch of Bugfixes
|
2014-12-07 02:04:20 -03:00 |
polygon_2d_editor_plugin.h
|
Polygon2D
|
2014-07-07 17:44:21 -03:00 |
resource_preloader_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
resource_preloader_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
rich_text_editor_plugin.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
rich_text_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
sample_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
sample_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
sample_library_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
sample_library_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
sample_player_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
sample_player_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
script_editor_plugin.cpp
|
add option to automatically reload changed scripts
|
2015-01-10 12:55:12 -05:00 |
script_editor_plugin.h
|
New Code Completion
|
2014-12-16 22:31:57 -03:00 |
SCsub
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
shader_editor_plugin.cpp
|
-added brace matching to go with the new code completion
|
2014-12-17 01:53:34 -03:00 |
shader_editor_plugin.h
|
Misc Fixes
|
2014-06-27 23:21:45 -03:00 |
shader_graph_editor_plugin.cpp
|
Fixes to GraphEdit:
|
2015-01-08 00:41:34 -03:00 |
shader_graph_editor_plugin.h
|
Fixes to GraphEdit:
|
2015-01-08 00:41:34 -03:00 |
spatial_editor_plugin.cpp
|
-attempt to be friendlier on non english keyboards
|
2015-01-04 22:39:21 -03:00 |
spatial_editor_plugin.h
|
added blender/maya like zoom style
|
2014-12-28 14:01:08 +01:00 |
sprite_frames_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
sprite_frames_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
stream_editor_plugin.cpp
|
SceneMainLoop -> SceneTree
|
2014-11-05 21:20:42 -03:00 |
stream_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
style_box_editor_plugin.cpp
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
style_box_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |
theme_editor_plugin.cpp
|
-fixed bug in Button now exporting font property
|
2014-02-15 02:02:41 -03:00 |
theme_editor_plugin.h
|
-fixed bug in Button now exporting font property
|
2014-02-15 02:02:41 -03:00 |
tile_map_editor_plugin.cpp
|
-Completely removed EmptyControl (but added fallback), closes #1017
|
2015-01-03 17:24:16 -03:00 |
tile_map_editor_plugin.h
|
-added a check for setget while running the game , closes #1009
|
2015-01-03 00:57:02 -03:00 |
tile_set_editor_plugin.cpp
|
Huge Amount of BugFix
|
2014-10-03 00:10:51 -03:00 |
tile_set_editor_plugin.h
|
GODOT IS OPEN SOURCE
|
2014-02-09 22:10:30 -03:00 |