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export
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Editor settings categories are now tidy and beautiful!
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2017-01-05 19:41:36 -03:00 |
globals
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-Changed most project settings in the engine, so they have major and minor categories.
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2017-01-05 09:16:00 -03:00 |
java
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Added a BACK notification besides QUIT, so they go in separate channels.
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2017-01-11 16:42:31 -03:00 |
android_native_app_glue.c
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GODOT IS OPEN SOURCE
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2014-02-09 22:10:30 -03:00 |
android_native_app_glue.h
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Add missing license headers in our source files (#5255)
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2016-06-18 14:46:12 +02:00 |
AndroidManifest.xml.template
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fix android support screen property for large screen
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2016-06-10 14:09:33 +09:00 |
audio_driver_jandroid.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
audio_driver_jandroid.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
audio_driver_opensl.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
audio_driver_opensl.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
build.gradle.template
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Fix (potentially) Android libs packaging issue (#5645)
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2016-09-07 02:41:16 +02:00 |
cpu-features.c
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ran cppcheck, found unused variables
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2015-09-16 15:35:30 -05:00 |
cpu-features.h
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3D Physics Rework, Other Stuff
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2014-09-15 11:33:30 -03:00 |
detect.py
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Update/fix Android build
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2016-11-13 23:54:06 +01:00 |
dir_access_android.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
dir_access_android.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
dir_access_jandroid.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
dir_access_jandroid.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
file_access_android.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
file_access_android.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
file_access_jandroid.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
file_access_jandroid.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
godot_android.cpp
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Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
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2017-01-07 18:26:38 -03:00 |
ifaddrs_android.cpp
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Minor code formatting in platform/android
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2016-07-21 12:07:01 +02:00 |
ifaddrs_android.h
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Making Godot Easier to Use..
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2014-05-24 01:35:47 -03:00 |
java_class_wrapper.cpp
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ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
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2017-01-02 23:03:46 -03:00 |
java_class_wrapper.h
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Type renames:
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2017-01-11 00:52:51 -03:00 |
java_glue.cpp
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Added a BACK notification besides QUIT, so they go in separate channels.
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2017-01-11 16:42:31 -03:00 |
java_glue.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
logo.png
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Fixed iCCp chunk in pngs
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2016-06-22 21:13:29 +02:00 |
os_android.cpp
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rename Input.get_mouse_speed() to Input.get_last_mouse_speed()
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2017-01-13 19:24:28 -03:00 |
os_android.h
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Added a BACK notification besides QUIT, so they go in separate channels.
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2017-01-11 16:42:31 -03:00 |
platform_config.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
SCsub
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style: Fix PEP8 whitespace issues in Python files
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2016-11-01 00:35:16 +01:00 |
sign.sh
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Making Godot Easier to Use..
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2014-05-24 01:35:47 -03:00 |
thread_jandroid.cpp
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |
thread_jandroid.h
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Welcome in 2017, dear changelog reader!
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2017-01-01 22:03:33 +01:00 |