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2d
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Fix various typos not caught by codespell
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2022-07-21 07:38:23 -04:00 |
3d
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Use integer types in Image and ImageTexture methods
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2022-07-18 19:43:32 -05:00 |
animation
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refactor sync in AnimationTree
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2022-07-16 21:45:32 +09:00 |
audio
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Use suffixes for units in nodes and resources
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2022-05-19 14:34:27 -05:00 |
debugger
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Remake resource thread safety and API
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2022-06-22 13:46:46 +02:00 |
gui
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Reorganize code of control.cpp for better maintainability
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2022-07-26 23:03:49 +03:00 |
main
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Fix CanvasItem not exiting its canvas group on canvas exit
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2022-07-20 21:35:31 +02:00 |
multiplayer
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Add peer visibility to MultiplayerSynchronizer.
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2022-07-20 19:08:35 +02:00 |
resources
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Merge pull request #62996 from reduz/feature-build-profiles
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2022-07-22 12:50:20 +02:00 |
property_utils.cpp
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Cleanup and move char functions to the char_utils.h header.
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2022-02-04 11:35:01 +02:00 |
property_utils.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
register_scene_types.cpp
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Merge pull request #62139 from bruvzg/label_font_setttings
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2022-07-19 20:16:01 +02:00 |
register_scene_types.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.cpp
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
scene_string_names.h
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Update copyright statements to 2022
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2022-01-03 21:27:34 +01:00 |
SCsub
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[Net] New replication interface, spawner and synchronizer nodes.
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2022-02-04 14:56:30 +01:00 |