virtualx-engine/core/io
2017-08-08 21:43:19 -04:00
..
compression.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
compression.h -Reorganized all properties of project settings (Sorry, Again). 2017-07-17 22:18:58 -03:00
config_file.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
config_file.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_buffered.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_buffered.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_buffered_fa.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_compressed.cpp Add zstd compression support. 2017-06-08 23:48:14 -05:00
file_access_compressed.h Add zstd compression support. 2017-06-08 23:48:14 -05:00
file_access_encrypted.cpp Move core thirdparty files to thirdparty/{minizip,misc} 2017-04-28 21:19:23 +02:00
file_access_encrypted.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_memory.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
file_access_memory.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_network.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
file_access_network.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_pack.cpp Moved member variables from constructor to initialization list 2017-08-08 21:43:19 -04:00
file_access_pack.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_zip.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
file_access_zip.h Move core thirdparty files to thirdparty/{minizip,misc} 2017-04-28 21:19:23 +02:00
http_client.cpp Don't append standard ports to the request header. 2017-06-13 22:58:23 +02:00
http_client.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
image_loader.cpp Several fixes related to PBR and Environment 2017-05-30 08:56:19 -03:00
image_loader.h Several fixes related to PBR and Environment 2017-05-30 08:56:19 -03:00
ip.cpp Add object type hint for docs 2017-07-19 02:03:34 +07:00
ip.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ip_address.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
ip_address.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
json.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
json.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
marshalls.cpp renamed all Rect3.pos to Rect3.position 2017-06-09 15:54:02 +02:00
marshalls.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
networked_multiplayer_peer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
networked_multiplayer_peer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
packet_peer.cpp Set some reasonable limits for sending information to the debugger, closes #5848 2017-08-08 20:55:22 -03:00
packet_peer.h Set some reasonable limits for sending information to the debugger, closes #5848 2017-08-08 20:55:22 -03:00
packet_peer_udp.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
packet_peer_udp.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pck_packer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
pck_packer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
resource_format_binary.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
resource_format_binary.h Reworked translation system 2017-06-28 17:01:35 -03:00
resource_import.cpp -Renamed GlobalConfig to ProjectSettings, makes more sense. 2017-07-19 17:06:03 -03:00
resource_import.h Moved member variables from constructor to initialization list 2017-08-08 21:43:19 -04:00
resource_loader.cpp Fix various property not found errors 2017-07-26 20:03:13 +07:00
resource_loader.h Reworked translation system 2017-06-28 17:01:35 -03:00
resource_saver.cpp Style: Apply clang-format on all files 2017-07-30 22:53:40 +02:00
resource_saver.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
SCsub Move core thirdparty files to thirdparty/{minizip,misc} 2017-04-28 21:19:23 +02:00
stream_peer.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
stream_peer.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
stream_peer_ssl.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
stream_peer_ssl.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
stream_peer_tcp.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
stream_peer_tcp.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
tcp_server.cpp Add object type hint for docs 2017-07-23 18:57:03 +07:00
tcp_server.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
translation_loader_po.cpp Ignore fuzzy translations 2017-07-12 21:49:22 +07:00
translation_loader_po.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
xml_parser.cpp Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
xml_parser.h Add "Godot Engine contributors" copyright line 2017-04-08 00:11:42 +02:00
zip_io.h Move core thirdparty files to thirdparty/{minizip,misc} 2017-04-28 21:19:23 +02:00