virtualx-engine/platform/javascript/js
Fabio Alessandrelli 31b5c5ee03 [HTML5] Custom Gamepad library to allow remapping.
No longer use emscripten functions for gamepads, implement them as
library functions in library_godot_display.js instead.
This allows us to do a better job at "guessing" vendorId, productId, OS,
etc. thus allowing us to better find the remapping for the controller.
2021-01-18 13:07:37 +01:00
..
engine [HTML5] EditorRunNative works with GDNative. 2020-12-05 01:00:29 +01:00
libs [HTML5] Custom Gamepad library to allow remapping. 2021-01-18 13:07:37 +01:00
dynlink.pre.js [HTML5] EditorRunNative works with GDNative. 2020-12-05 01:00:29 +01:00