virtualx-engine/servers
Rémi Verschelde 6d9a529c87
Merge pull request #88970 from KoBeWi/ImageCursor2D
Improve `cursor_set_custom_image()` method
2024-02-29 13:54:53 +01:00
..
audio AudioEffectPitchShift: Prevent negative size memset (GCC warning) 2024-02-19 00:30:25 +01:00
camera
debugger Fix editor profiler script function sort order 2024-01-27 17:12:27 -08:00
extensions Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
movie_writer Add error checks for DirAccess creation. 2023-09-26 03:07:43 +01:00
navigation
physics_2d GodotCollisionSolver2D::solve_concave: fix culling in case of motion 2024-02-13 14:42:09 +01:00
physics_3d Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
rendering Remove self includes in some files 2024-02-27 17:10:54 +01:00
text [TextServer / Font] Add support for customizable baseline offset. 2024-01-28 13:26:49 +02:00
xr Add body tracking support. 2024-02-27 19:51:59 -05:00
audio_server.cpp Fix member names of AudioFrame to match extension 2024-02-13 15:37:09 +01:00
audio_server.h Fix data race regarding prof_time in AudioDriver and AudioServer 2024-02-06 16:55:27 +08:00
camera_server.cpp
camera_server.h
display_server.cpp Improve cursor_set_custom_image() method 2024-02-28 20:32:25 +01:00
display_server.h Improve cursor_set_custom_image() method 2024-02-28 20:32:25 +01:00
display_server_headless.h [DisplayServer] Add method to check if native window is focused. 2023-06-16 10:27:52 +03:00
navigation_server_2d.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_2d.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_2d_dummy.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d_dummy.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
physics_server_2d.cpp Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d.h Update PinJoint2D API with angle limits and motor speed 2023-09-26 10:29:23 +02:00
physics_server_2d_wrap_mt.cpp Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_2d_wrap_mt.h Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_3d.cpp Bind physics server methods related to SoftBody3D 2024-01-26 17:15:52 +01:00
physics_server_3d.h Moved face_index field in 3D RayResult to end of struct 2023-09-26 23:18:16 +02:00
physics_server_3d_wrap_mt.cpp Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
physics_server_3d_wrap_mt.h Remove traces of the extinct RID preallocate feature 2023-12-28 10:18:05 +01:00
register_server_types.cpp Add body tracking support. 2024-02-27 19:51:59 -05:00
register_server_types.h
rendering_server.compat.inc Add optional depth fog 2024-02-17 22:39:34 -03:00
rendering_server.cpp Merge pull request #88738 from clayjohn/mesh_compression-tangents 2024-02-27 10:17:43 +01:00
rendering_server.h Implement hooks into renderer 2024-02-18 21:54:21 +11:00
SCsub
server_wrap_mt_common.h
text_server.cpp [TextServer] Implement soft hyphen handling. 2024-02-23 12:40:13 +02:00
text_server.h [TextServer] Implement soft hyphen handling. 2024-02-23 12:40:13 +02:00
xr_server.cpp Add body tracking support. 2024-02-27 19:51:59 -05:00
xr_server.h Add body tracking support. 2024-02-27 19:51:59 -05:00