virtualx-engine/platform/nacl/os_nacl.cpp
Juan Linietsky 8997084831 2D Rewrite Step [1]
-=-=-=-=-=-=-=-=-=-

-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
2015-01-10 17:35:26 -03:00

529 lines
13 KiB
C++

/*************************************************************************/
/* os_nacl.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "os_nacl.h"
#include "drivers/unix/memory_pool_static_malloc.h"
#include "os/memory_pool_dynamic_static.h"
#include "main/main.h"
#include <stdlib.h>
#include <unistd.h>
#include <sys/time.h>
#include <time.h>
#include "io/file_access_memory.h"
#include "core/io/file_access_pack.h"
#include "scene/io/scene_loader.h"
#include "scene/main/scene_main_loop.h"
#include "servers/visual/visual_server_raster.h"
#include "drivers/gles2/rasterizer_gles2.h"
#include "nacl_keycodes.h"
#include "core/globals.h"
#include "core/input_map.h"
#include <ppapi/cpp/point.h>
#include <ppapi/cpp/var.h>
#define UNIX_ENABLED
#include "drivers/unix/thread_posix.h"
#include "drivers/unix/semaphore_posix.h"
#include "drivers/unix/mutex_posix.h"
int OSNacl::get_video_driver_count() const {
return 1;
};
const char * OSNacl::get_video_driver_name(int p_driver) const {
return "GLES2";
};
OS::VideoMode OSNacl::get_default_video_mode() const {
return OS::VideoMode(800,600,false);
};
int OSNacl::get_audio_driver_count() const {
return 1;
};
const char * OSNacl::get_audio_driver_name(int p_driver) const {
return "nacl_audio";
};
static MemoryPoolStaticMalloc *mempool_static=NULL;
static MemoryPoolDynamicStatic *mempool_dynamic=NULL;
void OSNacl::initialize_core() {
ticks_start=0;
ticks_start=get_ticks_usec();
};
void OSNacl::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
rasterizer = memnew( RasterizerGLES2 );
visual_server = memnew( VisualServerRaster(rasterizer) );
visual_server->init();
visual_server->cursor_set_visible(false, 0);
audio_driver = memnew(AudioDriverNacl);
audio_driver->set_singleton();
audio_driver->init();
sample_manager = memnew( SampleManagerMallocSW );
audio_server = memnew( AudioServerSW(sample_manager) );
audio_server->set_mixer_params(AudioMixerSW::INTERPOLATION_LINEAR,false);
audio_server->init();
spatial_sound_server = memnew( SpatialSoundServerSW );
spatial_sound_server->init();
spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
spatial_sound_2d_server->init();
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server->init();
input = memnew(InputDefault);
};
void OSNacl::set_main_loop( MainLoop * p_main_loop ) {
main_loop = p_main_loop;
input->set_main_loop(p_main_loop);
main_loop->init();
};
void OSNacl::delete_main_loop() {
if (main_loop)
memdelete(main_loop);
};
void OSNacl::finalize() {
};
void OSNacl::finalize_core() {
if (mempool_dynamic)
memdelete( mempool_dynamic );
if (mempool_static)
delete mempool_static;
};
void OSNacl::alert(const String& p_alert,const String& p_title) {
fprintf(stderr,"ERROR: %s\n",p_alert.utf8().get_data());
};
void OSNacl::vprint(const char* p_format, va_list p_list, bool p_strerr) {
vprintf(p_format,p_list);
fflush(stdout);
}
String OSNacl::get_stdin_string(bool p_block) {
char buff[1024];
return fgets(buff,1024,stdin);
};
void OSNacl::set_mouse_show(bool p_show) {
};
void OSNacl::set_mouse_grab(bool p_grab) {
};
bool OSNacl::is_mouse_grab_enabled() const {
return false;
};
int OSNacl::get_mouse_button_state() const {
return mouse_mask;
};
Point2 OSNacl::get_mouse_pos() const {
return Point2();
};
void OSNacl::set_window_title(const String& p_title) {
};
void OSNacl::set_video_mode(const VideoMode& p_video_mode, int p_screen) {
video_mode = p_video_mode;
};
OS::VideoMode OSNacl::get_video_mode(int p_screen) const {
return video_mode;
};
void OSNacl::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
};
Error OSNacl::execute(const String& p_path, const List<String>& p_arguments,bool p_blocking, OS::ProcessID *r_child_id, String* r_pipe, int *r_exitcode) {
return ERR_UNAVAILABLE;
};
Error OSNacl::kill(const ProcessID& p_pid) {
return ERR_UNAVAILABLE;
};
bool OSNacl::has_environment(const String& p_var) const {
return getenv(p_var.utf8().get_data())!=NULL;
};
String OSNacl::get_environment(const String& p_var) const {
if (getenv(p_var.utf8().get_data()))
return getenv(p_var.utf8().get_data());
return "";
};
String OSNacl::get_name() {
return "NaCl";
};
MainLoop *OSNacl::get_main_loop() const {
return main_loop;
};
OS::Date OSNacl::get_date() const {
time_t t=time(NULL);
struct tm *lt=localtime(&t);
Date ret;
ret.year=lt->tm_year;
ret.month=(Month)lt->tm_mon;
ret.day=lt->tm_mday;
ret.weekday=(Weekday)lt->tm_wday;
ret.dst=lt->tm_isdst;
return ret;
};
OS::Time OSNacl::get_time() const {
time_t t=time(NULL);
struct tm *lt=localtime(&t);
Time ret;
ret.hour=lt->tm_hour;
ret.min=lt->tm_min;
ret.sec=lt->tm_sec;
return ret;
};
void OSNacl::delay_usec(uint32_t p_usec) const {
//usleep(p_usec);
};
uint64_t OSNacl::get_ticks_usec() const {
struct timeval tv_now;
gettimeofday(&tv_now,NULL);
uint64_t longtime = (uint64_t)tv_now.tv_usec + (uint64_t)tv_now.tv_sec*1000000L;
longtime-=ticks_start;
return longtime;
};
bool OSNacl::can_draw() const {
return minimized != true;
};
void OSNacl::queue_event(const InputEvent& p_event) {
ERR_FAIL_INDEX( event_count, MAX_EVENTS );
event_queue[event_count++] = p_event;
};
void OSNacl::add_package(String p_name, Vector<uint8_t> p_data) {
FileAccessMemory::register_file(p_name, p_data);
FileAccess::make_default<FileAccessMemory>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessMemory>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessMemory>(FileAccess::ACCESS_FILESYSTEM);
if (!PackedData::get_singleton())
memnew(PackedData);
printf("adding package %ls, %x\n", p_name.c_str(), PackedData::get_singleton());
PackedData::get_singleton()->set_disabled(true);
PackedData::get_singleton()->add_pack(p_name);
PackedData::get_singleton()->set_disabled(false);
printf("added\n");
};
void OSNacl::set_cursor_shape(CursorShape p_shape) {
};
String OSNacl::get_resource_dir() const {
return ".";
};
static int mouse_button(int p_nacl_but) {
switch (p_nacl_but) {
case PP_INPUTEVENT_MOUSEBUTTON_LEFT:
return BUTTON_LEFT;
case PP_INPUTEVENT_MOUSEBUTTON_MIDDLE:
return BUTTON_MIDDLE;
case PP_INPUTEVENT_MOUSEBUTTON_RIGHT:
return BUTTON_RIGHT;
};
return 0;
};
static InputModifierState modifier(uint32_t p_mod) {
InputModifierState mod_mask;
mod_mask.shift = p_mod & PP_INPUTEVENT_MODIFIER_SHIFTKEY;
mod_mask.alt = p_mod & PP_INPUTEVENT_MODIFIER_ALTKEY;
mod_mask.control = p_mod & PP_INPUTEVENT_MODIFIER_CONTROLKEY;
mod_mask.meta = p_mod & PP_INPUTEVENT_MODIFIER_METAKEY;
return mod_mask;
};
void OSNacl::handle_event(const pp::InputEvent& p_event) {
int type = p_event.GetType();
switch (type) {
case PP_INPUTEVENT_TYPE_MOUSEDOWN:
case PP_INPUTEVENT_TYPE_MOUSEUP:
case PP_INPUTEVENT_TYPE_WHEEL: {
InputEvent event;
event.ID=++event_id;
event.type = InputEvent::MOUSE_BUTTON;
event.device=0;
pp::MouseInputEvent mevent(p_event);
if (type == PP_INPUTEVENT_TYPE_WHEEL) {
pp::WheelInputEvent wevent(p_event);;
float ticks = wevent.GetTicks().y();
if (ticks == 0)
break; // whut?
event.mouse_button.pressed = true;
event.mouse_button.button_index = ticks > 0 ? BUTTON_WHEEL_UP : BUTTON_WHEEL_DOWN;
event.mouse_button.doubleclick = false;
} else {
event.mouse_button.pressed = (type == PP_INPUTEVENT_TYPE_MOUSEDOWN);
event.mouse_button.button_index = mouse_button(mevent.GetButton());
event.mouse_button.doubleclick = (mevent.GetClickCount() % 2) == 0;
mouse_mask &= ~(1<< (event.mouse_button.button_index - 1));
mouse_mask |= (event.mouse_button.pressed << (event.mouse_button.button_index - 1));
};
pp::Point pos = mevent.GetPosition();
event.mouse_button.button_mask = mouse_mask;
event.mouse_button.global_x = pos.x();
event.mouse_button.x = pos.x();
event.mouse_button.global_y = pos.y();
event.mouse_button.y = pos.y();
event.mouse_button.pointer_index = 0;
event.mouse_button.mod = modifier(p_event.GetModifiers());
queue_event(event);
} break;
case PP_INPUTEVENT_TYPE_MOUSEMOVE: {
pp::MouseInputEvent mevent(p_event);
pp::Point pos = mevent.GetPosition();
InputEvent event;
event.ID=++event_id;
event.type = InputEvent::MOUSE_MOTION;
event.mouse_motion.pointer_index = 0;
event.mouse_motion.global_x = pos.x();
event.mouse_motion.global_y = pos.y();
event.mouse_motion.x = pos.x();
event.mouse_motion.y = pos.y();
event.mouse_motion.button_mask = mouse_mask;
event.mouse_motion.mod = modifier(p_event.GetModifiers());
event.mouse_motion.relative_x = pos.x() - mouse_last_x;
event.mouse_motion.relative_y = pos.y() - mouse_last_y;
mouse_last_x = pos.x();
mouse_last_y = pos.y();
queue_event(event);
} break;
case PP_INPUTEVENT_TYPE_RAWKEYDOWN:
case PP_INPUTEVENT_TYPE_KEYDOWN:
case PP_INPUTEVENT_TYPE_KEYUP: {
pp::KeyboardInputEvent kevent(p_event);
bool is_char;
uint32_t key = godot_key(kevent.GetKeyCode(), is_char);
if (type != PP_INPUTEVENT_TYPE_KEYUP && is_char) {
last_scancode = key;
break;
};
InputEvent event;
event.ID=++event_id;
event.type = InputEvent::KEY;
event.key.pressed = (type != PP_INPUTEVENT_TYPE_KEYUP);
event.key.scancode = key;
event.key.unicode = key;
event.key.echo = p_event.GetModifiers() & PP_INPUTEVENT_MODIFIER_ISAUTOREPEAT;
event.key.mod = modifier(p_event.GetModifiers());
queue_event(event);
} break;
case PP_INPUTEVENT_TYPE_CHAR: {
pp::KeyboardInputEvent kevent(p_event);
InputEvent event;
event.ID = ++event_id;
event.type = InputEvent::KEY;
event.key.pressed = true;
event.key.scancode = last_scancode;
event.key.unicode = kevent.GetCharacterText().AsString().c_str()[0];
event.key.mod = modifier(p_event.GetModifiers());
event.key.echo = p_event.GetModifiers() & PP_INPUTEVENT_MODIFIER_ISAUTOREPEAT;
queue_event(event);
} break;
/*
case NPEventType_Minimize: {
minimized = p_event->u.minimize.value == 1;
} break;
case NPEventType_Focus: {
if (p_event->u.focus.value == 1) {
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_IN);
} else {
main_loop->notification(MainLoop::NOTIFICATION_WM_FOCUS_OUT);
};
} break;
*/
default:
;
};
};
bool OSNacl::iterate() {
if (!main_loop) {
event_count = 0;
return true;
};
for (int i=0; i<event_count; i++) {
input->parse_input_event(event_queue[i]);
};
event_count = 0;
return Main::iteration();
};
OSNacl::OSNacl() {
main_loop=NULL;
mempool_dynamic = NULL;
mempool_static = NULL;
mouse_last_x = 0;
mouse_last_y = 0;
event_count = 0;
event_id = 0;
mouse_mask = 0;
video_mode = get_default_video_mode();
last_scancode = 0;
minimized = false;
ThreadPosix::make_default();
SemaphorePosix::make_default();
MutexPosix::make_default();
mempool_static = new MemoryPoolStaticMalloc;
mempool_dynamic = memnew( MemoryPoolDynamicStatic );
};
OSNacl::~OSNacl() {
};