virtualx-engine/servers/rendering
2023-06-14 09:58:08 +10:00
..
dummy (Re-)Implemented Light3D's property "shadow_reverse_cull_face" 2023-05-19 19:22:10 +02:00
environment
renderer_rd Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
storage Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
renderer_canvas_cull.cpp Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
renderer_canvas_cull.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h Fixes a canvas item set to clip children being drawn as black if no children are visible 2023-03-07 09:53:26 +02:00
renderer_compositor.cpp Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_compositor.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
renderer_geometry_instance.cpp
renderer_geometry_instance.h Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
renderer_scene_cull.cpp Properly clear material slots on mesh instance when material is freed 2023-05-22 23:00:00 +10:00
renderer_scene_cull.h Properly clear material slots on mesh instance when material is freed 2023-05-22 23:00:00 +10:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp Expose viewports render targer RID 2023-03-31 11:34:09 +11:00
renderer_viewport.h Expose viewports render targer RID 2023-03-31 11:34:09 +11:00
rendering_device.cpp Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
rendering_device.h Expose RD::texture_native_handle 2023-06-14 09:58:08 +10:00
rendering_device_binds.cpp
rendering_device_binds.h Add ValidatedCall to MethodBind 2023-04-30 20:01:26 +02:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp Fix wait for thread not started 2023-04-27 20:28:22 +02:00
rendering_server_default.h For GDExternal use, provides access to internal graphics handles for textures 2023-05-09 13:47:22 +10:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
shader_compiler.h
shader_language.cpp Fix shader uniform storage conversions and crash 2023-05-29 15:17:13 +03:00
shader_language.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
shader_preprocessor.cpp Fix shader preprocessor cyclic include handling 2023-05-29 12:05:22 +03:00
shader_preprocessor.h Fix Shader Preprocessor line numbering when disabled 2023-04-26 16:48:23 +03:00
shader_types.cpp Merge pull request #76565 from clayjohn/debug-PSSM-splits 2023-05-15 09:33:01 +02:00
shader_types.h
shader_warnings.cpp
shader_warnings.h